Imagecrafter is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Complete guide
Imagecrafter is a versatile one-mana Human Wizard that allows you to manipulate the very essence of creature identities on the battlefield. By tapping this creature, you can rewrite the subtype of any creature, opening up powerful tribal synergies or disrupting your opponent's plans.
Changing Identities
When you activate Imagecrafter, you choose a single creature type other than Wall and target a creature. Once the ability resolves, the target creature loses all of its previous creature types and gains the chosen type. This effect lasts until the end of the current turn, providing a temporary shift in how that creature interacts with type-specific spells and abilities.
Step-by-Step Resolution
First, you pay the cost by tapping Imagecrafter and choosing a legal target creature. Second, as the ability resolves, you choose any existing creature type from the official list, such as Dragon, Elf, or even Brushwagg, as long as it is not Wall. Finally, the target creature's type is completely replaced by the new choice until the cleanup step of the turn.
Common Mistakes
One common error is trying to add a type; remember that Imagecrafter replaces all existing types unless an effect specifically says 'in addition to its other types,' which this card does not. Another mistake is choosing 'Wall'—this is explicitly forbidden by the card text to prevent players from easily giving creatures Defender via older rules associations.
Strategic Timing
Imagecrafter is best used during your own turn to enable tribal bonuses for an attacker, or during an opponent's turn to break their tribal synergies. Because it targets 'target creature,' you can even use it on your opponent's creatures to make them lose beneficial subtypes that might be required for specific spells or abilities they control.
Interaction examples
If you control Ornithopter of Paradise, it is a Thopter. By tapping Imagecrafter and choosing 'Dragon,' the Ornithopter of Paradise loses the type Thopter and becomes a Dragon until end of turn. It still retains its flying ability and mana-producing ability, as those are not tied to its creature type.
Faerie Mastermind naturally has the types Faerie and Rogue. If you use Imagecrafter to turn it into a 'Wizard,' it is no longer a Faerie or a Rogue. This can be used to protect it from a spell that specifically targets Faeries or to make it eligible for a Wizard-only power boost from another source.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Imagecrafter
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
Malcolm, Keen-Eyed Navigator + Reckless Fireweaver + Imagecrafter
- 1Activate Imagecrafter by tapping it, giving Reckless Fireweaver the Pirate creature type until end of turn.
- 2Cause an artifact to enter the battlefield under your control.
- 3Reckless Fireweaver triggers, dealing 1 damage to each opponent.
- 4Malcolm triggers, as Reckless Fireweaver is a Pirate due to Imagecrafter, creating a Treasure token for each opponent dealt damage this way.
- 5When the Treasure(s) enter, Reckless Fireweaver triggers that many times.
- 6Resolve the first Reckless Fireweaver trigger, dealing 1 damage to each opponent.
- 7Repeat from step 4.
Malcolm, Keen-Eyed Navigator + Imagecrafter + Ingenious Artillerist
- 1Activate Imagecrafter by tapping it, giving Ingenious Artillerist the Pirate creature type until end of turn.
- 2Cause an artifact to enter the battlefield under your control.
- 3Ingenious Artillerist triggers, dealing 1 damage to each opponent.
- 4Malcolm triggers, as Ingenious Artillerist is a Pirate due to Imagecrafter, creating a Treasure token for each opponent dealt damage this way.
- 5When the Treasure(s) enter, Ingenious Artillerist triggers that many times.
- 6Resolve the first Ingenious Artillerist trigger, dealing 1 damage to each opponent.
- 7Repeat from step 4.
Malcolm, Keen-Eyed Navigator + Imagecrafter + Weftstalker Ardent
- 1Activate Imagecrafter by tapping it, giving Weftstalker Ardent the Pirate creature type until end of turn.
- 2Cause an artifact to enter the battlefield under your control.
- 3Weftstalker Ardent triggers, dealing 1 damage to each opponent.
- 4Malcolm triggers, as Weftstalker Ardent is a Pirate due to Imagecrafter, creating a Treasure token for each opponent dealt damage this way.
- 5When the Treasure(s) enter, Weftstalker Ardent triggers that many times.
- 6Resolve the first Weftstalker Ardent trigger, dealing 1 damage to each opponent.
- 7Repeat from step 4.
Shao Jun + Malcolm, Keen-Eyed Navigator + Imagecrafter
- 1Activate Imagecrafter by tapping it, causing Shao Jun to become a Pirate until end of turn.
- 2Activate Shao Jun by tapping two artifacts, dealing 1 damage to each opponent.
- 3Malcolm triggers, creating a Treasure for each opponent dealt damage this way.
- 4Repeat from step 2.
Malcolm, Keen-Eyed Navigator + Havoc Jester + Imagecrafter
- 1Activate Imagecrafter by tapping it, causing Havoc Jester to become a Pirate until end of turn.
- 2Activate a Treasure token by tapping and sacrificing it, adding one mana of any color.
- 3Havoc Jester triggers, dealing 1 damage to any opponent.
- 4Malcolm triggers, creating a Treasure token.
- 5Repeat from step 2.
Malcolm, Keen-Eyed Navigator + Imagecrafter + HYDRA Assault Robot
- 1Activate Imagecrafter by tapping it, causing HYDRA Assault Robot to become a Pirate until end of turn.
- 2Cause an artifact to enter the battlefield under your control.
- 3HYDRA Assault Robot triggers, dealing 1 damage to target opponent.
- 4Malcolm triggers, creating a Treasure token
- 5When the Treasure enters, HYDRA Assault Robot triggers, dealing 1 damage to target opponent.
- 6Repeat from step 4.
Malcolm, Keen-Eyed Navigator + Magmaw + Academy Manufactor + Imagecrafter
- 1Activate Imagecrafter by tapping it, causing Magmaw to become a Pirate until end of turn.
- 2Activate Magmaw by paying
and sacrificing another nonland permanent, dealing 1 damage to an opponent.
- 3Malcolm triggers, creating a Treasure, Food and Clue token.
- 4Activate the Treasure by tapping and sacrificing it, adding
.
- 5Repeat from step 2.
Malcolm, Keen-Eyed Navigator + Magmaw + Imagecrafter + Xorn
- 1Activate Imagecrafter by tapping it, causing Magmaw to become a Pirate until end of turn.
- 2Activate Magmaw by paying
and sacrificing another nonland permanent, dealing 1 damage to an opponent.
- 3Malcolm triggers, creating two Treasure tokens.
- 4Activate a Treasure by tapping and sacrificing it, adding
.
- 5Repeat from step 2.
Legal formats
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Meta decks with Imagecrafter
No archived Top 8 deck with this card yet.



Ornithopter of Paradise
Faerie Mastermind








