Ivy, Gleeful Spellthief is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying Whenever a player casts a spell that targets only a single creature other than Ivy, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
How it works : Ivy, Gleeful Spellthief
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
The second ability triggers whenever a player casts a spell that targets only one creature and no other object or player. It doesn't matter who controls the creature.
No other card is named in this ruling.
- #2· Wizards of the Coast
If a spell has multiple targets but all of them are the same creature, Ivy, Gleeful Spellthief's second ability will trigger.
No other card is named in this ruling.
- #3· Wizards of the Coast
The copy is created even if the spell that caused the ability to trigger has been countered by the time the ability resolves. The copy resolves before the original spell.
Card named in this ruling
- #4· Wizards of the Coast
If Ivy, Gleeful Spellthief isn't a legal target for the spell, no copy can be created.
Card named in this ruling
- #5· Wizards of the Coast
The copy that Ivy, Gleeful Spellthief's second ability creates is created on the stack, so it's not "cast." Other abilities that trigger when a player casts a spell won't trigger.
Card named in this ruling
- #6· Wizards of the Coast
If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. You can't choose a different one.
Card named in this ruling
- #7· Wizards of the Coast
If the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.
Card named in this ruling
- #8· Wizards of the Coast
The controller of a copy can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. Notably, if the spell you copy was kicked, the copies will also be kicked.
Card named in this ruling
Popular combos
Real combos played by the community, sorted by popularity.
Ivy, Gleeful Spellthief + Jaheira, Friend of the Forest + Triton Cavalry
- 1Cast the Aura in your hand by paying
, targeting Triton Cavalry.
- 2Triton Cavalry and Ivy trigger.
- 3Resolve the Triton Cavalry trigger, returning the other Aura from the battlefield to your hand.
- 4Resolve the Ivy trigger, copying the Aura spell, with the copy targeting Ivy.
- 5Resolve the copy of the Aura spell, and the original Aura spell.
- 6Activate the Aura token attached to Ivy by tapping it, adding
.
- 7Repeat.
Ivy, Gleeful Spellthief + Cloudstone Curio + Jaheira, Friend of the Forest
- 1Cast one of the Auras by paying
, targeting another creature.
- 2Ivy triggers, copying the Aura, with the copy targeting Ivy.
- 3Resolve the copy of the Aura, attaching it to Ivy.
- 4When the Aura copy enters, it and Cloudstone Curio triggers, returning nothing to your hand.
- 5Resolve the original Aura, attaching it to the targeted creature.
- 6When the Aura enters, Cloudstone Curio triggers, returning the other Aura from the battlefield to your hand if it's on the battlefield. If it isn't on the battlefield, then return nothing to your hand.
- 7Activate the Aura token that's attached to Ivy by tapping it, adding
.
- 8Repeat.
Ivy, Gleeful Spellthief + Cloudstone Curio + Treachery
- 1Cast Treachery by paying
, targeting another creature.
- 2Ivy triggers, copying Treachery, with the copy targeting Ivy.
- 3Resolve the copy of Treachery, attaching it to Ivy.
- 4When the Treachery copy enters, it and Cloudstone Curio triggers.
- 5Resolve the Treachery trigger, untapping up to five lands.
- 6Resolve the Cloudstone Curio trigger, returning nothing to your hand.
- 7Resolve the original Treachery, attaching it to the targeted creature and causing you to gain control of that creature.
- 8When Treachery enters, it and Cloudstone Curio triggers.
Ivy, Gleeful Spellthief + Treachery + Retraction Helix + Minamo, School at Water's Edge
- 1Activate Minamo and up to four other lands you control by tapping them, adding at least
.
- 2Cast Retraction Helix by paying
, targeting Ivy.
- 3Cast Treachery by paying
, targeting a creature other than Ivy.
- 4Ivy triggers, copying the Treachery spell, with the copy targeting Ivy.
- 5Resolve the copy of the Treachery spell, creating a copy of Treachery attached to Ivy.
- 6When the Treachery token enters the battlefield, it triggers, untapping up to five lands.
- 7Holding priority, activate up to four lands excluding Minamo by tapping them, adding at least
.
- 8Activate Minamo's second ability by paying
and tapping it, untapping Ivy.
Ivy, Gleeful Spellthief + Snap + Mnemonic Wall + Simic Growth Chamber
- 1Activate Simic Growth Chamber and Lotus Field by tapping them, adding
.
- 2Cast Snap by paying
, targeting Mnemonic Wall.
- 3Ivy triggers, copying Snap, targeting Ivy.
- 4Resolve the copy of Snap, returning Ivy from the battlefield to your hand and untapping Simic Growth Chamber and Lotus Field.
- 5Activate Simic Growth Chamber and Lotus Field by tapping them, adding
and three mana of any color.
- 6Resolve Snap, returning Mnemonic Wall from the battlefield to your hand and untapping Simic Growth Chamber and Lotus Field.
- 7Cast Ivy by paying
.
- 8Cast Mnemonic Wall by paying
.
Ivy, Gleeful Spellthief + Treachery + Banishing Knack + Minamo, School at Water's Edge
- 1Activate Minamo and up to four other lands you control by tapping them, adding at least
.
- 2Cast Banishing Knack by paying
, targeting Ivy.
- 3Cast Treachery by paying
, targeting a creature other than Ivy.
- 4Ivy triggers, copying the Treachery spell, with the copy targeting Ivy.
- 5Resolve the copy of the Treachery spell, creating a copy of Treachery attached to Ivy.
- 6When the Treachery token enters the battlefield, it triggers, untapping up to five lands.
- 7Holding priority, activate up to four lands excluding Minamo by tapping them, adding at least
.
- 8Activate Minamo's second ability by paying
and tapping it, untapping Ivy.
Ivy, Gleeful Spellthief + Snap + Eternal Witness + Simic Growth Chamber
- 1Activate Simic Growth Chamber and the land with Gift of Paradise attached by tapping them, adding
.
- 2Cast Snap by paying
, targeting Eternal Witness.
- 3Ivy triggers, copying Snap, targeting Ivy.
- 4Resolve the copy of Snap, returning Ivy from the battlefield to your hand and untapping Simic Growth Chamber and the land with Gift of Paradise attached.
- 5Activate Simic Growth Chamber and the land with Gift of Paradise attached by tapping them, adding
.
- 6Resolve Snap, returning Eternal Witness from the battlefield to your hand and untapping Simic Growth Chamber and the land with Gift of Paradise attached.
- 7Cast Ivy by paying
.
- 8Cast Eternal Witness by paying
.
Devoted Druid + Twinning Staff + Ivy, Gleeful Spellthief + Ancestral Mask
- 1Cast Banishing Knack by paying
, targeting Devoted Druid.
- 2Ivy triggers. Choose not to copy Banishing Knack
- 3Resolve Banishing Knack
- 4Cast Ancestral Mask by paying
, targeting Devoted Druid.
- 5Ivy triggers, copying Ancestral Mask twice due to Twinning Staff. Choose to have one copy target Ivy and the other copy target Devoted Druid.
- 6Resolve all three Ancestral Masks, attaching one to Ivy and two to Devoted Druid.
- 7Activate Devoted Druid using the ability given to it by Banishing Knack by tapping it, returning the nontoken Ancestral Mask from the battlefield to your hand.
- 8Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it.
Related cards and tokens
Legal formats
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