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Rules guide · Enchantment

LureHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Iconic Masters· November 17, 2017
Carte Magic Lure

Lure is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Enchant creature All creatures able to block enchanted creature do so.

How it works : Lure

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Lure doesn’t give any creatures the ability to block the target creature. It just forces those creatures that are already able to block the creature to do so.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    As blockers are declared, any creature that’s tapped or affected by a spell or ability that says it can’t block doesn’t block. If there’s a cost associated with having the creature block, no player is forced to pay that cost, so it doesn’t block if that cost isn’t paid.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Altanak, the Thrice-Called
+Sentinel
+Lure
+Switcheroo
#1

Altanak, the Thrice-Called + Sentinel + Lure + Switcheroo

Target opponent loses the gameInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Cast Switcheroo by paying {4}{U}, exchanging control of Altanak and another creature with an opponent.
  2. 2Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. 3Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. 4Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Altanak, the Thrice-Called
+Sentinel
+Lure
+Donate
#2

Altanak, the Thrice-Called + Sentinel + Lure + Donate

Target opponent loses the gameInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Cast Donate by paying {2}{U}, giving control of Altanak to an opponent.
  2. 2Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. 3Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. 4Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Altanak, the Thrice-Called
+Sentinel
+Lure
+Fateful Handoff
#3

Altanak, the Thrice-Called + Sentinel + Lure + Fateful Handoff

Target opponent loses the gameInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Cast Fateful Handoff by paying {3}{B}, causing you to draw seven cards and give control of Altanak to an opponent.
  2. 2Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. 3Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. 4Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Altanak, the Thrice-Called
+Sentinel
+Lure
+Coveted Falcon
#4

Altanak, the Thrice-Called + Sentinel + Lure + Coveted Falcon

Target opponent loses the gameInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Activate Coveted Falcon by paying {1}{U}, turning it face up.
  2. 2Coveted Falcon triggers, causing an opponent to gain control of Altanak and causing you to draw a card.
  3. 3Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  4. 4Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  5. 5Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Altanak, the Thrice-Called
+Gauntlets of Chaos
+Sentinel
+Lure
#5

Altanak, the Thrice-Called + Gauntlets of Chaos + Sentinel + Lure

Target opponent loses the gameInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Activate Gauntlets of Chaos by paying {5} and sacrificing it, exchanging control of Altanak and target creature an opponent controls.
  2. 2Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. 3Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. 4Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Altanak, the Thrice-Called
+Sentinel
+Lure
+Wrong Turn
#6

Altanak, the Thrice-Called + Sentinel + Lure + Wrong Turn

Target opponent loses the gameInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Cast Wrong Turn by paying {2}{U}, giving control of Altanak to an opponent.
  2. 2Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. 3Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. 4Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Altanak, the Thrice-Called
+Sentinel
+Lure
+Blim, Comedic Genius
#7

Altanak, the Thrice-Called + Sentinel + Lure + Blim, Comedic Genius

Target opponent loses the gameInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Deal combat damage to an opponent using Blim.
  2. 2Blim triggers, giving control of Altanak to an opponent.
  3. 3Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  4. 4Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  5. 5Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Altanak, the Thrice-Called
+Sentinel
+Lure
+Bilbo, Luckwearer // Burglar's Plot
#8

Altanak, the Thrice-Called + Sentinel + Lure + Bilbo, Luckwearer // Burglar's Plot

Infinite card draw for target opponentInfinite draw triggers for target opponentTarget opponent loses the game
  1. 1Donate Altanak to an opponent.
  2. 2Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. 3Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. 4Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
03

Interactions with other cards

These cards' text mentions Lure.

04

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpremodernpredhtlr
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Meta decks with Lure

No archived Top 8 deck with this card yet.

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Official source