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Rules guide · Sorcery

SwitcherooHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Core Set 2019· July 13, 2018
Carte Magic Switcheroo

Switcheroo is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Exchange control of two target creatures.

How it works : Switcheroo

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If one of the target creatures is an illegal target when Switcheroo resolves, the exchange won’t happen.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    You don’t have to control either target.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    If the same player controls both creatures when Switcheroo resolves, nothing happens.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Archfiend of the Dross
+Heartless Act
+Switcheroo
#1

Archfiend of the Dross + Heartless Act + Switcheroo

Target opponent loses the game at the beginning of their next upkeep
  1. 1Cast Heartless Act by paying {1}{B}, removing up to three oil counters from Archfiend of the Dross.
  2. 2Cast Switcheroo by paying {4}{U}, exchanging control of Archfiend of the Dross and a creature with an opponent.
  3. 3At the beginning of the opponent's next upkeep, Archfiend of the Dross triggers, causing the opponent to remove an oil counter from it and lose the game.
Nekusar, the Mindrazer
+Vilis, Broker of Blood
+Switcheroo
#2

Nekusar, the Mindrazer + Vilis, Broker of Blood + Switcheroo

Target opponent loses the gameNear-infinite damage to one opponentInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Cast Switcheroo by paying {4}{U}, exchanging control of Vilis and another creature with an opponent.
  2. 2During that opponent's draw step, they draw a card.
  3. 3Nekusar triggers, dealing 1 damage to the opponent.
  4. 4Vilis triggers, causing the opponent to draw a card.
  5. 5Repeat from step 3 until the opponent loses the game either due to drawing from an empty library, or from having 0 life.
Razorkin Needlehead
+Vilis, Broker of Blood
+Switcheroo
#3

Razorkin Needlehead + Vilis, Broker of Blood + Switcheroo

Target opponent loses the gameNear-infinite damage to one opponentInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Cast Switcheroo by paying {4}{U}, exchanging control of Vilis and another creature with an opponent.
  2. 2During that opponent's draw step, they draw a card.
  3. 3Razorkin Needlehead triggers, dealing 1 damage to the opponent.
  4. 4Vilis triggers, causing the opponent to draw a card.
  5. 5Repeat from step 3 until the opponent loses the game either due to drawing from an empty library, or from having 0 life.
Altanak, the Thrice-Called
+Sentinel
+Lure
+Switcheroo
#4

Altanak, the Thrice-Called + Sentinel + Lure + Switcheroo

Target opponent loses the gameInfinite card draw for target opponentInfinite draw triggers for target opponent
  1. 1Cast Switcheroo by paying {4}{U}, exchanging control of Altanak and another creature with an opponent.
  2. 2Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
  3. 3Holding priority, activate Sentinel an arbitrarily large number of times by paying {0}, targeting Altanak.
  4. 4Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
Body of Knowledge
+Orcish Bowmasters
+Switcheroo
#5

Body of Knowledge + Orcish Bowmasters + Switcheroo

Target opponent loses the gameInfinite card draw for target opponentInfinite draw triggers for target opponentNear-infinite +1/+1 counters on a creature token
  1. 1Donate Body of Knowledge to an opponent that has two or more cards in hand, then deal nonlethal damage to it.
  2. 2Body of Knowledge triggers, causing its controller to draw that many cards.
  3. 3Orcish Bowmaster triggers for each card drawn. Resolve the first trigger, dealing 1 damage to Body of Knowledge and causing you to amass Orcs 1.
  4. 4Repeat from step 2.
Blightbeetle
+Switcheroo
+Phantom Train
#6

Blightbeetle + Switcheroo + Phantom Train

Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
  1. 1Donate Blightbeetle to an opponent
  2. 2Activate Phantom Train by sacrificing the undying creature.
  3. 3When the undying creature dies, its undying ability triggers, returning itself from your graveyard to the battlefield without a +1/+1 counter on it due to Blightbeetle.
  4. 4Resolve the Phantom Train ability.
  5. 5Repeat from step 2.
Blightbeetle
+Switcheroo
+Hammerhead, Maggia Boss
#7

Blightbeetle + Switcheroo + Hammerhead, Maggia Boss

Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
  1. 1Use Switcheroo to give Blightbeetle to an opponent
  2. 2Activate Hammerhead by sacrificing the undying creature.
  3. 3When the undying creature dies, its undying ability triggers, returning itself from your graveyard to the battlefield without a +1/+1 counter on it due to Blightbeetle.
  4. 4Resolve the Hammerhead ability.
  5. 5Repeat from step 2.
Blightbeetle
+Defiant Salvager
+Switcheroo
#8

Blightbeetle + Defiant Salvager + Switcheroo

Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
  1. 1Use Switcheroo to give Blightbeetle to an opponent
  2. 2Activate Defiant Salvager by sacrificing the undying creature.
  3. 3When the undying creature dies, its undying ability triggers, returning itself from your graveyard to the battlefield without a +1/+1 counter on it due to Blightbeetle.
  4. 4Resolve the Defiant Salvager ability.
  5. 5Repeat from step 2.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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