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Rules guide · Legendary Planeswalker

Minsc & Boo, Timeless HeroesHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Commander Legends: Battle for Baldur's Gate· June 10, 2022
Carte Magic Minsc & Boo, Timeless Heroes

Minsc & Boo, Timeless Heroes is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

When Minsc & Boo enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. +1: Put three +1/+1 counters on up to one target creature with trample or haste. −2: Sacrifice a creature. When you do, Minsc & Boo deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. Minsc & Boo, Timeless Heroes can be your commander.

Complete guide

Minsc & Boo, Timeless Heroes brings the legendary duo from Baldur's Gate to the tabletop as a powerful Gruul planeswalker. This card is unique because it functions as your commander and provides a constant stream of aggressive tokens that scale rapidly with loyalty abilities.

Hamster Generation and Buffs

When Minsc & Boo enters the battlefield, and at every one of your upkeeps, you can create Boo, a 1/1 legendary Hamster with trample and haste. Since the token is created at the start of your turn, you can immediately use the +1 ability to put three +1/+1 counters on Boo (or any other creature with trample or haste), turning the tiny Hamster into a 4/4 threat right away.

The Reflexive Sacrifice Trigger

The -2 ability uses a 'reflexive trigger.' First, you activate the loyalty ability and sacrifice a creature as part of the resolution. Once you sacrifice that creature, a second ability goes on the stack: 'When you do, Minsc & Boo deals X damage...' You choose the target for the damage only after the sacrifice has happened. If the creature sacrificed was a Hamster, you also draw cards equal to its power.

Targets and Resolution

A common mistake involves the reflexive damage trigger. If you sacrifice a Hamster but the target you chose for the damage becomes illegal (for example, it gains Hexproof or leaves the battlefield) before the damage resolves, the entire sub-ability fails. In this case, you will not deal any damage and you will not draw any cards, even though the Hamster was successfully sacrificed.

When to Play Minsc & Boo

This card is best used when you can protect it for at least one turn cycle. Because it creates a blocker or an attacker automatically at upkeep, it provides excellent board presence. Use the -2 ability as a finisher or a massive card-draw engine when Boo has been buffed by several +1/+1 counters.

Interaction examples

The Standard Turn One Play

You cast Minsc & Boo, Timeless Heroes. Its triggered ability creates Boo. You then use the +1 ability targeting Boo. Boo is now a 4/4 with trample and haste ready to attack immediately.

The 'Go for the Eyes' Combo

On a later turn, Boo has grown to a 7/7. You activate the -2 ability of Minsc & Boo, sacrificing Boo. A new trigger goes on the stack. You target your opponent. Upon resolution, Minsc & Boo deals 7 damage to the opponent and you draw 7 cards because Boo is a Hamster.

Managing Planeswalker Targets

If your opponent controls Chandra, Torch of Defiance, you can use the -2 ability of Minsc & Boo. After sacrificing a creature, you target Chandra with the reflexive damage trigger. If the sacrificed creature's power is 4 or more, Chandra is dealt enough damage to be removed from the battlefield.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Minsc & Boo, Timeless Heroes

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    If there is no legal target for the reflexive trigger in Minsc & Boo's second loyalty ability, or if the target is illegal as the ability tries to resolve, you will not draw any cards even if the sacrificed creature was a Hamster.

    Card named in this ruling

  2. #2· Wizards of the Coast

    Minsc & Boo's second loyalty ability won't deal extra damage if you shout "Go for the eyes, Boo!" but it definitely can't hurt.

    Card named in this ruling

02

Popular combos

Real combos played by the community, sorted by popularity.

Minsc & Boo, Timeless Heroes
+Malignus
+Fiery Emancipation
#1

Minsc & Boo, Timeless Heroes + Malignus + Fiery Emancipation

Near-infinite damage to one opponentTarget opponent loses the game
  1. 1Activate Minsc & Boo's second loyalty ability by removing two loyalty counters from it, sacrificing Malignus and dealing damage equal to three times Malignus's power to target opponent.
Minsc & Boo, Timeless Heroes
+Malignus
+Solphim, Mayhem Dominus
#2

Minsc & Boo, Timeless Heroes + Malignus + Solphim, Mayhem Dominus

Near-infinite damage to one opponentTarget opponent loses the game
  1. 1Activate Minsc & Boo's second loyalty ability by removing two loyalty counters from it, sacrificing Malignus and dealing damage equal to two times Malignus's power to target opponent.
  2. 2The opponent loses the game due to having zero or less life.
Minsc & Boo, Timeless Heroes
+Malignus
+City on Fire
#3

Minsc & Boo, Timeless Heroes + Malignus + City on Fire

Near-infinite damage to one opponentTarget opponent loses the game
  1. 1Activate Minsc & Boo's second loyalty ability by removing two loyalty counters from it, sacrificing Malignus and dealing damage equal to three times Malignus's power to target opponent.
  2. 2The opponent loses the game due to having 0 or less life.
Minsc & Boo, Timeless Heroes
+Malignus
+Dictate of the Twin Gods
#4

Minsc & Boo, Timeless Heroes + Malignus + Dictate of the Twin Gods

Near-infinite damage to one opponentTarget opponent loses the game
  1. 1Activate Minsc & Boo's second loyalty ability by removing two loyalty counters from it, sacrificing Malignus and dealing damage equal to two times Malignus's power to target opponent.
Minsc & Boo, Timeless Heroes
+Serra Avatar
#5

Minsc & Boo, Timeless Heroes + Serra Avatar

Near-infinite damage to one opponentTarget opponent loses the game
  1. 1Activate Minsc & Boo's second loyalty ability by removing two loyalty counters from it, sacrificing Serra Avatar and dealing damage equal to Serra Avatar's power to target opponent with a life total equal to or less than your life total.
  2. 2The opponent loses the game due to having 0 or less life.
Minsc & Boo, Timeless Heroes
+Soul of Eternity
#6

Minsc & Boo, Timeless Heroes + Soul of Eternity

Near-infinite damage to one opponentTarget opponent loses the game
  1. 1Activate Minsc & Boo's second loyalty ability by removing two loyalty counters from it, sacrificing Soul of Eternity and dealing damage equal to Soul of Eternity's power to target opponent with a life total equal to or less than your life total.
  2. 2The opponent loses the game due to having 0 or less life.
Minsc & Boo, Timeless Heroes
+Malignus
+Furnace of Rath
#7

Minsc & Boo, Timeless Heroes + Malignus + Furnace of Rath

Near-infinite damage to one opponentTarget opponent loses the game
  1. 1Activate Minsc & Boo's second loyalty ability by removing two loyalty counters from it, sacrificing Malignus and dealing damage equal to two times Malignus's power to target opponent.
Minsc & Boo, Timeless Heroes
+Malignus
+Angrath's Marauders
#8

Minsc & Boo, Timeless Heroes + Malignus + Angrath's Marauders

Near-infinite damage to one opponentTarget opponent loses the game
  1. 1Activate Minsc & Boo's second loyalty ability by removing two loyalty counters from it, sacrificing Malignus and dealing damage equal to two times Malignus's power to target opponent.

Related cards and tokens

03

Legal formats

historictimelessgladiatorlegacyvintagecommanderoathbreakerbrawlcompetitivebrawl
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