Mnemonic Deluge is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.
Complete guide
Mnemonic Deluge is a high-impact blue sorcery that allows you to turn a single powerful spell in a graveyard into a triple threat. By exiling a target instant or sorcery, you gain the ability to cast three copies of it immediately, overwhelming your opponents with value. This nine-mana investment can easily end the game if you choose the right target.
What It Does
When Mnemonic Deluge resolves, you target one instant or sorcery card in any graveyard. You then create three copies of that card in exile. You have the choice to cast each of those copies without paying their mana costs, and finally, Mnemonic Deluge exiles itself to prevent recursion loops.
Resolution Step-by-Step
First, you choose a legal target in a graveyard. Upon resolution, the target card is exiled. Next, you create three copies of that card. You decide the order in which you cast these three copies. Since this happens during the resolution of a spell, you ignore normal timing restrictions, allowing you to cast sorcery copies even if it isn't your main phase. Any copies you choose not to cast will simply cease to exist.
Common Mistakes and Costs
A common mistake involves 'X' spells; if the exiled card has {X} in its cost, X must be 0 because you are casting it for free. Additionally, while you bypass the mana cost, you cannot use alternative costs like Delve. However, you are still responsible for mandatory additional costs, and you may choose to pay optional additional costs like Kicker.
When to Play It
Mnemonic Deluge is best played when you have a high-impact spell in your graveyard, or even an opponent's graveyard, that provides massive card advantage or board presence. Because it costs nine mana, it is a quintessential finisher for control or big-mana decks.
Interaction examples
You target Treasure Cruise in your graveyard. Mnemonic Deluge exiles it and creates three copies. You cast all three copies for free, ignoring the Delve ability entirely. Each copy resolves to draw you three cards, resulting in a total of nine new cards in your hand.
By targeting Aminatou's Augury, you create three copies of a spell that already lets you cast multiple spells for free. As each copy of Aminatou's Augury resolves, you exile the top eight cards of your library and potentially cast one card of each nonland type among them. Repeating this three times allows you to dig through 24 cards of your library and cast a massive portion of them without paying any mana.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Mnemonic Deluge
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You create and cast the copies all during the resolution of Mnemonic Deluge. You can't wait and cast them later. If you don't cast all three copies, the ones you don't cast will cease to exist.
No other card is named in this ruling.
- #2· Wizards of the Coast
Because you're casting the spells during the resolution of Mnemonic Deluge, ignore any timing restrictions based on card type. In other words, you can cast copies of a sorcery card this way.
No other card is named in this ruling.
- #3· Wizards of the Coast
If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast it.
No other card is named in this ruling.
- #4· Wizards of the Coast
If the card you copy has
in its mana cost, you must choose 0 as the value of X when casting the copy without paying its mana cost.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Biovisionary + Mnemonic Deluge + Rite of Replication
- 1Cast Mnemonic Deluge by paying
, exiling Rite of Replication and casting three copies of it without paying their mana costs.
- 2Resolve the three Rite of Replication copies, creating three token copies of Biovisionary.
- 3At the beginning of your end step, each Biovisionary you control triggers.
- 4Resolve the first trigger, causing you to win the game.
- 5Cast Rite of Replication with kicker by paying
, creating five token copies of Biovisionary.
- 6At the beginning of your end step, each Biovisionary triggers.
- 7Resolve the first Biovisionary trigger, causing you to win the game
Biovisionary + Mnemonic Deluge + Irenicus's Vile Duplication
- 1Cast Mnemonic Deluge by paying
, exiling Irenicus's Vile Duplication and casting three copies of it without paying their mana costs.
- 2Resolve the three Irenicus's Vile Duplication copies, creating three token copies of Biovisionary.
- 3At the beginning of your end step, each Biovisionary you control triggers.
- 4Resolve the first trigger, causing you to win the game.
Biovisionary + Mnemonic Deluge + Cackling Counterpart
- 1Cast Mnemonic Deluge by paying
, exiling Cackling Counterpart and casting three copies of it without paying their mana costs.
- 2Resolve the three Cackling Counterpart copies, creating three token copies of Biovisionary.
- 3At the beginning of your end step, each Biovisionary you control triggers.
- 4Resolve the first trigger, causing you to win the game.
Biovisionary + Mnemonic Deluge + Quantum Misalignment
- 1Cast Mnemonic Deluge by paying
, exiling Quantum Misalignment and casting three copies of it without paying their mana costs.
- 2Resolve the three Quantum Misalignment copies, creating three token copies of Biovisionary.
- 3At the beginning of your end step, each Biovisionary you control triggers.
- 4Resolve the first trigger, causing you to win the game.
Biovisionary + Mnemonic Deluge + Sublime Epiphany
- 1Cast Mnemonic Deluge by paying
, exiling Sublime Epiphany and casting three copies of it without paying their mana costs.
- 2Resolve the three Sublime Epiphany copies, creating three token copies of Biovisionary.
- 3At the beginning of your end step, each Biovisionary you control triggers.
- 4Resolve the first trigger, causing you to win the game.
Biovisionary + Mnemonic Deluge + Quasiduplicate
- 1Cast Mnemonic Deluge by paying
, exiling Quasiduplicate and casting three copies of it without paying their mana costs.
- 2Resolve the three Quasiduplicate copies, creating three token copies of Biovisionary.
- 3At the beginning of your end step, each Biovisionary you control triggers.
- 4Resolve the first trigger, causing you to win the game.
Biovisionary + Mnemonic Deluge + Repudiate // Replicate
- 1Cast Mnemonic Deluge by paying
, exiling Repudiate // Replicate and casting three copies of Replicate without paying their mana costs.
- 2Resolve the three Replicate copies, creating three token copies of Biovisionary.
- 3At the beginning of your end step, each Biovisionary you control triggers.
- 4Resolve the first trigger, causing you to win the game.
Biovisionary + Mnemonic Deluge + Replication Technique
- 1Cast Mnemonic Deluge by paying
, exiling Replication Technique and casting three copies of it without paying their mana costs.
- 2Resolve the three Replication Technique copies, creating three token copies of Biovisionary.
- 3At the beginning of your end step, each Biovisionary you control triggers.
- 4Resolve the first trigger, causing you to win the game.
Legal formats
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Meta decks with Mnemonic Deluge
No archived Top 8 deck with this card yet.



Treasure Cruise
Aminatou's Augury






