Phantasmal Image is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
How it works : Phantasmal Image
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Phantasmal Image copies exactly what was printed on the original creature (unless that creature is copying something else or is a token; see below) and it gains the Illusion creature type and the triggered ability. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.
No other card is named in this ruling.
- #2· Wizards of the Coast
The Illusion creature type and the triggered ability that Phantasmal Image gains as part of its copy effect are both copiable values that other effects may copy.
No other card is named in this ruling.
- #3· Wizards of the Coast
If the chosen creature has
in its mana cost, X is considered to be 0.
No other card is named in this ruling.
- #4· Wizards of the Coast
If the chosen creature is copying something else (for example, if the chosen creature is another Phantasmal Image), then Phantasmal Image enters the battlefield as whatever the chosen creature copied.
No other card is named in this ruling.
- #5· Wizards of the Coast
If the chosen creature is a token, Phantasmal Image copies the original characteristics of that token as stated by the effect that created the token. Phantasmal Image is not a token in this case.
No other card is named in this ruling.
- #6· Wizards of the Coast
Any enters-the-battlefield abilities of the copied creature will trigger when Phantasmal Image enters the battlefield. Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the chosen creature will also work.
No other card is named in this ruling.
- #7· Wizards of the Coast
If Phantasmal Image somehow enters the battlefield at the same time as another creature, Phantasmal Image can't become a copy of that creature. You may choose only a creature that's already on the battlefield.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Palinchron + Phantasmal Image
- 1Activate up to seven lands you control by tapping them, adding at least
.
- 2Cast Phantasmal Image by paying
, choosing to have it enter the battlefield as a copy of Palinchron.
- 3Phantasmal Image enters the battlefield, untapping up to seven lands.
- 4Activate Phantasmal Image by paying
, returning it from the battlefield to your hand.
- 5Repeat.
Gyruda, Doom of Depths + Mortuary + Phantasmal Image
- 1Cast Phantasmal Image by paying
, having it enter the battlefield as a copy of Gyruda.
- 2Put Phantasmal Image into your graveyard due to the legend rule.
- 3Mortuary triggers, putting Phantasmal Image on top of your library from your graveyard.
- 4Phantasmal Image's enter the battlefield ability triggers, causing each player to mill four cards and you to return Phantasmal Image from your graveyard to the battlefield as a copy of Gyruda.
- 5Repeat from step 2.
Princess Yue + Wormfang Newt + Phantasmal Image
- 1Cast Phantasmal Image by paying its mana cost. Choose to have it enter as a copy of Princess Yue.
- 2Put Phantasmal Image into your graveyard due to the legend rule.
- 3When Phantasmal Image dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Wormfang Newt, gaining its abilities.
- 4When Phantasmal Image enters, its first ability triggers, exiling it.
- 5When Phantasmal Image leaves the battlefield, its second ability triggers, returning Phantasmal Image from exile to the battlefield. Choose to have it enter as a copy of Princess Yue.
- 6Repeat from step 2.
Sefris of the Hidden Ways + Radiant Solar + Phantasmal Image + Glasspool Mimic // Glasspool Shore
- 1Put any nontoken creature onto the battlefield.
- 2When the creature enters, Radiant Solar, Phantasmal Image and Glasspool Mimic each trigger.
- 3Resolve the Radiant Solar trigger, causing you to venture into Tomb of Annihilation and into the Trapped Entry room, causing each player to lose 1 life.
- 4Resolve the Phantasmal Image trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Radiant Solar.
- 5Resolve the Glasspool Mimic trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
- 6If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
- 7Sefris' second ability triggers, returning Radiant Solar from your graveyard to the battlefield.
- 8Repeat from step 2.
Princess Yue + Wormfang Turtle + Phantasmal Image
- 1Cast Phantasmal Image by paying its mana cost. Choose to have it enter as a copy of Princess Yue.
- 2Put Phantasmal Image into your graveyard due to the legend rule.
- 3When Phantasmal Image dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Wormfang Turtle, gaining its abilities.
- 4When Phantasmal Image enters, its first ability triggers, exiling it.
- 5When Phantasmal Image leaves the battlefield, its second ability triggers, returning Phantasmal Image from exile to the battlefield. Choose to have it enter as a copy of Princess Yue.
- 6Repeat from step 2.
Sefris of the Hidden Ways + Radiant Solar + Phantasmal Image + Spark Double
- 1Put any nontoken creature onto the battlefield.
- 2When the creature enters, Radiant Solar, Spark Double and Phantasmal Image each trigger.
- 3Resolve the Radiant Solar trigger, causing you to venture into Tomb of Annihilation and into the Trapped Entry room, causing each player to lose 1 life.
- 4Resolve the Spark Double trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Radiant Solar.
- 5Resolve the Phantasmal Image trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
- 6If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
- 7Sefris' second ability triggers, returning Radiant Solar from your graveyard to the battlefield.
- 8Repeat from step 2.
Muldrotha, the Gravetide + Phantasmal Image + Lion's Eye Diamond + Animate Dead
- 1Cast Lion's Eye Diamond from your graveyard by paying
.
- 2Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding
.
- 3Cast Phantasmal Image from your graveyard by paying
.
- 4Phantasmal Image enters the battlefield as a copy of Muldrotha, putting original Muldrotha into your graveyard due to the legend rule.
- 5Cast Lion's Eye Diamond from your graveyard by paying
.
- 6Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding
.
- 7Cast Animate Dead from your graveyard by paying
, targeting Muldrotha.
- 8Muldrotha enters the battlefield, putting Phantasmal Image into your graveyard due to the legend rule.
Princess Yue + Astral Dragon + Phantasmal Image
- 1Cast Phantasmal Image by paying its mana cost. Choose to have it enter as a copy of Princess Yue.
- 2Put Phantasmal Image into your graveyard due to the legend rule.
- 3When Phantasmal Image dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Astral Dragon, gaining its abilities.
- 4When Phantasmal Image enters, it triggers, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types.
- 5Put all but one of the Phantasmal Images into your graveyard due to the legend rule.
- 6The Phantasmal Image tokens each trigger. Resolve a trigger, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types.
- 7Repeat from step 5.
Legal formats
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