Savior of Ollenbock is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever this creature trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When this creature leaves the battlefield, put the exiled cards onto the battlefield under their owners' control.
How it works : Savior of Ollenbock
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
A creature “trains” when a +1/+1 counter is put onto it at as a result of its training ability resolving.
No other card is named in this ruling.
- #2· Wizards of the Coast
A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
No other card is named in this ruling.
- #3· Wizards of the Coast
Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Combat Celebrant + Savior of Ollenbock + Ashnod's Altar + Nim Deathmantle
- 1Declare the Combat Celebrant and Savior of Ollenbock as an attacker, choosing to exert Combat Celebrant as it attacks.
- 2Combat Celebrant and Savior of Ollenbock triggers.
- 3Resolve the Combat Celebrant triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
- 4Resolve the Savior of Ollenbock triggers, holding priority, activate Ashnod's Altar by sacrificing Combat Celebrant, adding
.
- 5Resolve the Savior of Ollenbock triggers, putting a +1/+! counter on itself and exiling Combat Celebrant from your graveyard.
- 6Activate Ashnod's Altar by sacrificing Savior of Ollenbock, adding
.
- 7Savior of Ollenbock dies, triggering Nim Deathmantle and Savior of Ollenbock.
- 8Resolve the Nim Deathmantle trigger, causing you to pay
to return Savior of Ollenbock from your graveyard to the battlefield, and attach Nim Deathmantle to it.
Rising of the Day + Aurelia, the Warleader + Nim Deathmantle + Ashnod's Altar
- 1Declare Aurelia and Savior of Ollenbock as attackers, triggering Aurelia and Savior of Ollenbock's training ability.
- 2Resolve the Aurelia trigger, untapping all creatures you control and causing you to get an additional combat phase after this one.
- 3Holding priority, activate Ashnod's Altar by sacrificing Aurelia, adding
.
- 4If Aurelia is your commander, choose not to return it to the command zone.
- 5When Aurelia dies, Nim Deathmantle triggers, choose not to pay for the trigger.
- 6Resolve the Savior of Ollenbock trigger from step 1, putting a +1/+1 counter on it.
- 7Savior of Ollenbock's second ability triggers, exiling Aurelia from your graveyard.
- 8Activate Ashnod's Altar by sacrificing Savior of Ollenbock, adding
.
Legal formats
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Meta decks with Savior of Ollenbock
No archived Top 8 deck with this card yet.









