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Rules guide · Sorcery

Selective MemoryHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Worldwake· February 5, 2010
Carte Magic Selective Memory

Selective Memory is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Search your library for any number of nonland cards, exile them, then shuffle.

How it works : Selective Memory

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Mana Severance
+Selective Memory
+Thassa's Oracle
#1

Mana Severance + Selective Memory + Thassa's Oracle

Exile your libraryWin the game
  1. 1Cast Mana Severance by paying {1}{U}, searching for all land cards in your library, exiling them and shuffling your library.
  2. 2Cast Selective Memory by paying {3}{U}, exiling the rest of your library.
  3. 3Cast Thassa's Oracle by paying {U}{U}.
  4. 4Thassa's Oracle enters the battlefield, causing you to win the game.
Mana Severance
+Selective Memory
+Jace, Wielder of Mysteries
#2

Mana Severance + Selective Memory + Jace, Wielder of Mysteries

Exile your libraryWin the game
  1. 1Cast Mana Severance by paying {1}{U}, searching for all land cards in your library, exiling them and shuffling your library.
  2. 2Cast Selective Memory by paying {3}{U}, exiling the rest of your library.
  3. 3Activate Jace's first loyalty ability by putting a loyalty counter on it, causing target player to mill two cards and you to win the game due to drawing from an empty library.
Opposition Agent
+Hive Mind
+Selective Memory
#3

Opposition Agent + Hive Mind + Selective Memory

Cast any number of spells from opponents' librariesExile all nonland cards from opponents' librariesLock
  1. 1Cast Selective Memory by paying {3}{U}.
  2. 2Hive Mind triggers, causing each opponent to copy Selective Memory.
  3. 3Resolve an opponent's Selective Memory, causing you to search their library for all nonland cards and exile them due to Opposition Agent, with the ability to play them from exile.
  4. 4Repeat step 3 for each remaining opponent.
  5. 5Resolve your Selective Memory, exiling nothing from your library.
Opposition Agent
+Hive Mind
+Mana Severance
+Selective Memory
#4

Opposition Agent + Hive Mind + Mana Severance + Selective Memory

Cast any number of spells from opponents' librariesExile all nonland cards from opponents' librariesExile each opponent's libraryLock
  1. 1Cast Mana Severance by paying {1}{U}.
  2. 2Hive Mind triggers, causing each opponent to create a copy of Mana Severance.
  3. 3Resolve each opponent's Mana Severance, searching their libraries for all land cards, exiling them and shuffling their library.
  4. 4Resolve your Mana Severance, exiling no lands cards from your library and shuffling your library.
  5. 5Cast Selective Memory by paying {3}{U}.
  6. 6Hive Mind triggers, causing each opponent to create a copy of Selective Memory.
  7. 7Resolve each opponent's Selective Memory, exiling the rest of each opponent's library.
  8. 8Resolve your Selective Memory, exiling no nonland cards from your library and shuffling your library.
Fblthp, Impossibly Lost
+Mana Severance
+Selective Memory
#5

Fblthp, Impossibly Lost + Mana Severance + Selective Memory

Exile your libraryWin the game
  1. 1Cast Mana Severance by paying {1}{U}, exiling all lands from your library.
  2. 2Cast Selective Memory by paying {3}{U}, exiling all remaining cards from your library.
  3. 3Deal combat damage to an opponent using any creature. Fblthp triggers, causing you to win the game.
Cultivator Colossus
+Selective Memory
+Laboratory Maniac
#6

Cultivator Colossus + Selective Memory + Laboratory Maniac

Near-infinite landfall triggersPut all lands from your hand and library onto the battlefield tappedWin the game
  1. 1Cast Selective Memory by paying {3}{U}, exiling all nonland cards from your library.
  2. 2Cast Cultivator Colossus by paying {4}{G}{G}{G}.
  3. 3Cultivator Colossus enters the battlefield, causing you to put a land card from your hand onto the battlefield tapped and draw a card.
  4. 4Repeat the process in step 3 until you draw from an empty library, causing you to win the game.
Illuna, Apex of Wishes
+Jace, Wielder of Mysteries
+Selective Memory
#7

Illuna, Apex of Wishes + Jace, Wielder of Mysteries + Selective Memory

Win the game
  1. 1Cast Selective Memory by paying {3}{U}, exiling all nonland permanent cards from your library.
  2. 2Cast Illuna either from your hand or from the command zone for its mutate cost by paying {3}{R/G}{U}{U} and command tax, if applicable, putting it over or under a non-Human nontoken creature you control.
  3. 3Illuna triggers, exiling your library.
  4. 4Activate Jace's first loyalty ability by putting a loyalty counter on it, causing target player to mill two cards and you to win the game due to drawing from an empty library.
Opposition Agent
+Sudden Substitution
+Selective Memory
#8

Opposition Agent + Sudden Substitution + Selective Memory

Exile all nonland cards from target opponent's library, with the ability for you to play them from exile
  1. 1Cast Selective Memory by paying {3}{U}.
  2. 2Holding priority, cast Sudden Substitution by paying {2}{U}{U}, exchanging control of Selective Memory and target creature an opponent controls.
  3. 3Resolve Selective Memory, choosing to have the opponent exile all nonland cards in their library due to Opposition Agent.
03

Legal formats

modernlegacyvintagepennycommanderoathbreakerduelpredh
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