Shimmering Wings is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.): Return this Aura to its owner's hand.
Complete guide
Shimmering Wings is a versatile blue Aura that provides evasion and exceptional utility. Because it can return to your hand for a single blue mana, it serves as a repeatable spell trigger and a way to protect your investment from removal.
Granting Evasion
At its core, Shimmering Wings is a low-cost enchantment that grants the enchanted creature flying. This simple keyword allows your creatures to soar over ground-based blockers, ensuring your damage gets through to your opponent or their planeswalkers.
The Self-Bounce Ability
The activated ability '{U}: Return this Aura to its owner's hand' is what makes Shimmering Wings special. You can activate this at any time you have priority, even in response to a spell that would destroy the creature or the enchantment itself. Because the cost is so low, you can cast it and bounce it multiple times in a single turn to trigger 'constellation' or 'magecraft' abilities.
Timing and Strategy
It is best to leave a single blue mana open when you have Shimmering Wings on the battlefield. If your opponent targets the enchanted creature with a removal spell, you can return the Aura to your hand. While the creature will still be targeted, you save the Aura card and can recast it later on a new threat.
Interaction examples
If your opponent controls Mystic Remora, every time you cast Shimmering Wings, the Remora's ability will trigger. You must decide if giving your creature flying is worth allowing your opponent to draw a card or forcing them to pay {4}. If you bounce and recast Shimmering Wings repeatedly, they could draw many cards.
After Urza's Saga reaches its second lore counter, you can create a large Construct artifact creature token. By casting Shimmering Wings on that token, you give your massive Construct flying, allowing it to bypass your opponent's ground forces for a lethal attack.
If your opponent casts a spell like Disenchant targeting Shimmering Wings, you can respond by paying {U} to return it to your hand. Shimmering Wings returns to your hand before Disenchant resolves, causing the opponent's spell to fizzle because its target is no longer on the battlefield.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Shimmering Wings
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
Goldspan Dragon + Shimmering Wings
- 1Cast Shimmering Wings for
, targeting Goldspan Dragon.
- 2Goldspan Dragon triggers, creating a Treasure token.
- 3Activate the Treasure token by tapping and sacrificing it, adding
.
- 4Activate Shimmering Wings for
, returning it to your hand.
- 5Repeat.
Displacer Kitten + Peregrine Drake + Shimmering Wings
- 1Activate up to five lands you control by tapping them, adding at least
.
- 2Cast Shimmering Wings by paying its mana cost, targeting Displacer Kitten
- 3Displacer Kitten triggers, blinking Peregrine Drake.
- 4When Peregrine Drake enters the battlefield, it triggers, untapping up to five lands.
- 5Resolve the Shimmering Wings spell.
- 6Activate Shimmering Wings by paying
, returning it from the battlefield to your hand.
- 7Repeat.
Vesuvan Duplimancy + Sanctum Weaver + Shimmering Wings + Concordant Crossroads
- 1Activate Sanctum Weaver by tapping it, adding at least
.
- 2Cast Shimmering Wings by paying
, targeting Sanctum Weaver.
- 3Vesuvan Duplimancy triggers, creating a token copy of Sanctum Weaver.
- 4Activate the Sanctum Weaver token by tapping it, adding at least
.
- 5Activate Shimmering Wings by paying
, returning it from the battlefield to your hand.
- 6Repeat from step 2.
- 7Once you have infinite mana, you may instead target any other creature you control to get infinite nonlegendary copies of that creature.
Displacer Kitten + Palinchron + Shimmering Wings
- 1Activate up to seven lands you control by tapping them, adding at least
.
- 2Cast Shimmering Wings by paying its mana cost, targeting Displacer Kitten
- 3Displacer Kitten triggers, blinking Palinchron.
- 4When Palinchron enters the battlefield, it triggers, untapping up to seven lands.
- 5Resolve the Shimmering Wings spell.
- 6Activate Shimmering Wings by paying
, returning it from the battlefield to your hand.
- 7Repeat.
Displacer Kitten + Great Whale + Shimmering Wings
- 1Activate up to seven lands you control by tapping them, adding at least
.
- 2Cast Shimmering Wings by paying its mana cost, targeting Displacer Kitten
- 3Displacer Kitten triggers, blinking Great Whale.
- 4When Great Whale enters the battlefield, it triggers, untapping up to seven lands.
- 5Resolve the Shimmering Wings spell.
- 6Activate Shimmering Wings by paying
, returning it from the battlefield to your hand.
- 7Repeat.
Displacer Kitten + Intruder Alarm + Shimmering Wings
- 1Activate any number of creatures you control by tapping them, adding at least
.
- 2Cast Shimmering Wings by paying its mana cost, targeting any creature you control except Displacer Kitten.
- 3Displacer Kitten triggers, blinking itself.
- 4When Displacer Kitten enters the battlefield, Intruder Alarm triggers, untapping all creatures.
- 5Resolve the Shimmering Wings spell.
- 6Activate Shimmering Wings by paying
, returning it from the battlefield to your hand.
- 7Repeat.
Goldspan Dragon + Shimmering Wings + Korvold, Fae-Cursed King
- 1Cast Shimmering Wings for
, targeting Goldspan Dragon.
- 2Goldspan Dragon triggers, creating a Treasure token.
- 3Activate the Treasure token by tapping and sacrificing it, adding
.
- 4Korvold triggers, putting a +1/+1 counter on itself and drawing a card.
- 5Activate Shimmering Wings for
, returning it to your hand.
- 6Repeat.
Alela, Artful Provocateur + Shimmering Wings + Phyrexian Altar + Anointed Procession
- 1Cast Shimmering Wings by paying
, targeting any creature you control.
- 2Alela triggers, creating two 1/1 Faerie creature tokens with flying.
- 3Activate Phyrexian Altar twice by sacrificing both Faerie tokens, adding
.
- 4Activate Shimmering Wings by paying
, returning it from the battlefield to your hand.
- 5Repeat.
Legal formats
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Meta decks with Shimmering Wings
No archived Top 8 deck with this card yet.



Mystic Remora
Urza's Saga











