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Rules guide · Creature

Treasury ThrullHow it works & interactions with other cards

By the ManaCount desk· 6 min read· Commander 2015· November 13, 2015
Carte Magic Treasury Thrull

Treasury Thrull is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever this creature attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

Complete guide

Treasury Thrull is a powerhouse in Orzhov decks, combining the incremental drain of the extort mechanic with the ability to recur your best permanents. By attacking each turn, you can ensure your hand stays full of resources while slowly bleeding your opponents dry. Whether you are playing Commander or casual formats, this Thrull is a reliable engine for long-term value.

Dual Threats: Extort and Recursion

Treasury Thrull features two distinct abilities. First is Extort, a triggered ability that occurs whenever you cast any spell. Second is an attack trigger that targets an artifact, creature, or enchantment card in your graveyard. Unlike many recursion effects, this does not cost mana to activate; you simply need to declare Treasury Thrull as an attacker to trigger the return-to-hand effect.

Step-by-Step Resolution

When you cast a spell, Extort triggers and is put on the stack on top of that spell. You decide whether to pay {W/B} only when the Extort ability resolves, not when you cast the spell. If you pay, each opponent loses 1 life and you gain that much life. Separately, when Treasury Thrull is declared as an attacker, its second ability triggers. You choose a target card in your graveyard at that time. If the target is still legal when the ability resolves, that card moves from your graveyard to your hand.

Strategic Considerations

It is important to remember that Extort resolves before the spell that triggered it. Even if your opponent counters your spell, you can still pay for the Extort trigger to drain life. Additionally, the recursion ability triggers upon attacking, meaning Treasury Thrull does not need to survive combat for you to get your card back; once the ability is on the stack, it will resolve unless the target is removed from the graveyard in response.

When to Play Treasury Thrull

This card excels in mid-to-late game scenarios where you have established a graveyard and need to recover key pieces. Because it costs six mana, you should deploy it when you have protection or a clear path to attack. It shines in 'drain and gain' strategies where every spell cast contributes to a larger health swing through the Extort keyword.

Interaction examples

Draining with the Merchant

When you cast Gray Merchant of Asphodel, Treasury Thrull's Extort triggers. You can pay {W/B} to drain 1 life from your opponents before the Merchant even enters the battlefield. Once the Merchant resolves and enters, its own ability will count Treasury Thrull's {W}{B} mana cost toward your devotion to black, increasing the life drain amount.

Konrad's Double Sting

If you have Syr Konrad, the Grim on the battlefield and attack with Treasury Thrull, you can target a creature card in your graveyard. When the ability resolves and the creature card leaves your graveyard to return to your hand, Syr Konrad's ability triggers, dealing 1 damage to each opponent on top of the card advantage you just gained.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Treasury Thrull

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    You may pay {W/B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    The extort ability doesn't target any player.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    The extort ability resolves before the spell that caused it to trigger. The ability resolves even if that spell is countered.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Treasury Thrull
+Waves of Aggression
+Dryad Arbor
#1

Treasury Thrull + Waves of Aggression + Dryad Arbor

Infinite combat phasesInfinite magecraft triggersInfinite self-discard triggersInfinite storm count
  1. 1Declare Treasury Thrull and the mana-producing creatures as attackers.
  2. 2Treasury Thrull triggers, returning Dryad Arbor to your hand from your graveyard.
  3. 3Move to your postcombat main phase.
  4. 4Cast Waves of Aggression from your graveyard for its retrace cost by paying {3}{R/W}{R/W} and discarding Dryad Arbor, untapping all creatures that attacked this turn, and causing you to get an additional combat and main phase after this one.
  5. 5Activate the mana-producing creatures by tapping them, adding at least {3}{R/W}{R/W}.
  6. 6Move to your next combat phase, and declare Treasury Thrull as an attacker.
  7. 7Repeat from step 2.
Second Chance
+Treasury Thrull
#2

Second Chance + Treasury Thrull

Infinite turnsLock
  1. 1At the beginning of your upkeep, sacrifice Second Chance and take an extra turn.
  2. 2Attack with Treasury Thrull, returning Second Chance from your graveyard to your hand.
  3. 3Cast Second Chance.
  4. 4Pass the turn.
  5. 5Repeat.
Breath of Fury
+Treasury Thrull
+Aluren
+Mass Hysteria
#3

Breath of Fury + Treasury Thrull + Aluren + Mass Hysteria

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1Declare Treasury Thrull and the creature with Breath of Fury attached as attackers.
  2. 2Treasury Thrull triggers, returning a creature card with mana value 3 or less from your graveyard to your hand.
  3. 3Cast the creature by paying {0} due to Aluren.
  4. 4Deal combat damage using the creature that has Breath of Fury attached.
  5. 5Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature with mana value 3 or less, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. 6Repeat each combat phase.
Breath of Fury
+Treasury Thrull
+Aluren
+Fervor
#4

Breath of Fury + Treasury Thrull + Aluren + Fervor

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1Declare Treasury Thrull and the creature with Breath of Fury attached as attackers.
  2. 2Treasury Thrull triggers, returning a creature card with mana value 3 or less from your graveyard to your hand.
  3. 3Cast the creature by paying {0} due to Aluren.
  4. 4Deal combat damage using the creature that has Breath of Fury attached.
  5. 5Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature with mana value 3 or less, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. 6Repeat each combat phase.
Breath of Fury
+Treasury Thrull
+Aluren
+Urabrask the Hidden
#5

Breath of Fury + Treasury Thrull + Aluren + Urabrask the Hidden

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1Declare Treasury Thrull and the creature with Breath of Fury attached as attackers.
  2. 2Treasury Thrull triggers, returning a creature card with mana value 3 or less from your graveyard to your hand.
  3. 3Cast the creature by paying {0} due to Aluren.
  4. 4Deal combat damage using the creature that has Breath of Fury attached.
  5. 5Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature with mana value 3 or less, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. 6Repeat each combat phase.
Breath of Fury
+Treasury Thrull
+Aluren
+Anger
#6

Breath of Fury + Treasury Thrull + Aluren + Anger

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1Declare Treasury Thrull and the creature with Breath of Fury attached as attackers.
  2. 2Treasury Thrull triggers, returning a creature card with mana value 3 or less from your graveyard to your hand.
  3. 3Cast the creature by paying {0} due to Aluren.
  4. 4Deal combat damage using the creature that has Breath of Fury attached.
  5. 5Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature with mana value 3 or less, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. 6Repeat each combat phase.
Treasury Thrull
+Coretapper
+Magistrate's Scepter
#7

Treasury Thrull + Coretapper + Magistrate's Scepter

Infinite turnsLock
  1. 1Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
  2. 2Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
  3. 3Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
  4. 4Declare Treasury Thrull as an attacker.
  5. 5Treasury Thrull triggers, returning Coretapper from your graveyard to your hand.
  6. 6In your postcombat main phase, cast Coretapper by paying {2}.
  7. 7Repeat each turn.
Breath of Fury
+Treasury Thrull
+Aluren
+Concordant Crossroads
#8

Breath of Fury + Treasury Thrull + Aluren + Concordant Crossroads

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1Declare Treasury Thrull and the creature with Breath of Fury attached as attackers.
  2. 2Treasury Thrull triggers, returning a creature card with mana value 3 or less from your graveyard to your hand.
  3. 3Cast the creature by paying {0} due to Aluren.
  4. 4Deal combat damage using the creature that has Breath of Fury attached.
  5. 5Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature with mana value 3 or less, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  6. 6Repeat each combat phase.
03

Legal formats

pioneermodernlegacyvintagepennycommanderoathbreakerduel
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