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Rules guide · Artifact Land

Tree of TalesHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Duskmourn: House of Horror Commander· September 27, 2024
Carte Magic Tree of Tales

Tree of Tales is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

{T}: Add {G}.

Complete guide

Tree of Tales is a unique piece of Magic: The Gathering history, representing the convergence of two distinct card types. As an artifact land, it offers synergy with various archetypes while remaining a fundamental part of your resource base. Understanding its status as both a land and an artifact is key to mastering its place in your deck.

Dual Nature Mechanics

Tree of Tales is both an artifact and a land simultaneously. It is not a spell, meaning it cannot be countered by cards that target spells, and it does not use the stack when played. However, because it is a land, it counts as your land play for the turn. Because it is an artifact, it is susceptible to any effects that target or destroy artifacts, as well as those that affect lands.

How to Use It Step by Step

First, ensure you have not already played a land this turn, as Tree of Tales follows all normal land-playing rules. Second, simply place the card onto the battlefield from your hand during one of your main phases when the stack is empty. Finally, you may tap it at any time you have priority to add one green mana to your mana pool, just like a basic Forest.

Common Mistakes

A frequent error is attempting to cast Tree of Tales as if it were a non-land artifact spell; remember, it has no mana cost and must be played as a land. Another mistake is forgetting that it is vulnerable to artifact destruction; a spell that says 'destroy target artifact' will successfully send Tree of Tales to the graveyard even though it is your land.

Strategic Timing

You should play Tree of Tales when you have cards that benefit from having a high artifact count, such as those with the Affinity keyword. It is also excellent for reaching specific metalcraft thresholds early in the game. However, be cautious when playing against opponents who run cheap artifact removal, as losing your land early can set your mana development back significantly.

Interaction examples

Accelerating Your Mana

On turn one, you play Tree of Tales as your land for the turn. You then tap Tree of Tales to produce one green mana, which you use to cast Sol Ring. This sequence allows you to have three mana available for turn two, utilizing the artifact nature of your land to fuel an early mana rock.

Synergizing with Equipment

If you have an effect that turns your lands into creatures, Tree of Tales becomes an Artifact Land Creature. In this scenario, you could pay one generic mana from another source to attach Skullclamp to it. If the Tree of Tales creature then dies, Skullclamp's ability triggers, allowing you to draw two cards because the land was also an artifact creature.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Tree of Tales

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Bootleggers' Stash
+Academy Manufactor
+Clock of Omens
+Tree of Tales
#1

Bootleggers' Stash + Academy Manufactor + Clock of Omens + Tree of Tales

Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
  1. 1Activate Tree of Tales by tapping it, creating a Food, a Clue, and a Treasure artifact token.
  2. 2Activate Clock of Omens by tapping two artifact tokens, untapping Tree of Tales.
  3. 3Repeat.
Peregrin Took
+Bootleggers' Stash
+Clock of Omens
+Tree of Tales
#2

Peregrin Took + Bootleggers' Stash + Clock of Omens + Tree of Tales

Infinite artifact ETBInfinite artifact tokensInfinite tapped Food tokensInfinite tapped Treasure tokens
  1. 1Activate Tree of Tales by tapping it, creating a Food and a Treasure artifact token.
  2. 2Activate Clock of Omens by tapping the Food and Treasure, untapping Tree of Tales.
  3. 3Repeat.
Prototype Portal
+Clock of Omens
+Grinding Station
+Tree of Tales
#3

Prototype Portal + Clock of Omens + Grinding Station + Tree of Tales

Infinite landfall triggersInfinite tapped land tokens
  1. 1Activate Prototype Portal by paying {0} and tapping it, creating a token copy of Tree of Tales.
  2. 2The Tree of Tales token enters, triggering Grinding Station, untapping Grinding Station.
  3. 3Activate Clock of Omens by tapping the Tree of Tales token and Grinding Station, untapping Prototype Portal.
  4. 4Repeat.
Prototype Portal
+Clock of Omens
+Battered Golem
+Tree of Tales
#4

Prototype Portal + Clock of Omens + Battered Golem + Tree of Tales

Infinite landfall triggersInfinite tapped copies of a specific landInfinite tapped Mountain tokensInfinite tapped Island tokens
  1. 1Activate Prototype Portal by paying {0}, creating a token copy of Tree of Tales.
  2. 2When the Tree of Tales token enters the battlefield, Battered Golem triggers, untapping itself.
  3. 3Activate Clock of Omens by tapping Battered Golem and the Tree of Tales token, untapping Prototype Portal.
  4. 4Repeat.
Karn, Silver Golem
+Salvaging Station
+Tree of Tales
#5

Karn, Silver Golem + Salvaging Station + Tree of Tales

Infinite artifact ETBInfinite artifact LTBInfinite creature LTBInfinite death triggers
  1. 1Activate Tree of Tales by tapping it, adding {G}.
  2. 2Activate Karn by paying {1}, causing Tree of Tales to become a creature until end of turn.
  3. 3Tree of Tales dies as a state-based action due to having 0 toughness, triggering Salvaging Station, untapping Salvaging Station.
  4. 4Activate Salvaging Station by tapping it, returning Tree of Tales from your graveyard to the battlefield.
  5. 5Repeat.
Tameshi, Reality Architect
+Sculpting Steel
+Tree of Tales
+Lotus Bloom
#6

Tameshi, Reality Architect + Sculpting Steel + Tree of Tales + Lotus Bloom

Infinite landfall triggersInfinite storm count
  1. 1Activate Lotus Bloom by tapping and sacrificing it, adding {W}{W}{W}.
  2. 2Cast Sculpting Steel by paying {3}, having it enter the battlefield as a copy of Tree of Tales.
  3. 3Activate Sculpting Steel by tapping it, adding {G}.
  4. 4Activate Tameshi's second ability by paying {W} and returning Sculpting Steel from the battlefield to your hand.
  5. 5If it has not triggered this turn, Tameshi's first ability triggers, causing you to draw a card.
  6. 6Resolve Tameshi's second ability, returning Lotus Bloom from your graveyard to the battlefield.
  7. 7Repeat.
Tameshi, Reality Architect
+Lotus Bloom
+Copy Artifact
+Tree of Tales
#7

Tameshi, Reality Architect + Lotus Bloom + Copy Artifact + Tree of Tales

Infinite colored manaInfinite landfall triggersInfinite storm count
  1. 1Activate Lotus Bloom by tapping and sacrificing it, adding {W}{W}{W} or {U}{U}{U}.
  2. 2Cast Copy Artifact by paying {1}{U}, having it enter the battlefield as a copy of Tree of Tales.
  3. 3Activate Copy Artifact by tapping it, adding {G}.
  4. 4Activate Tameshi's second ability by paying {W} and returning Copy Artifact from the battlefield to your hand, returning Lotus Bloom from your graveyard to the battlefield.
  5. 5Repeat.
Tameshi, Reality Architect
+Lotus Bloom
+Mirrormade
+Tree of Tales
#8

Tameshi, Reality Architect + Lotus Bloom + Mirrormade + Tree of Tales

Infinite landfall triggersInfinite storm count
  1. 1Activate Lotus Bloom by tapping and sacrificing it, adding {W}{W}{W} or {U}{U}{U}.
  2. 2Cast Mirrormade by paying {1}{U}{U}, having it enter the battlefield as a copy of Tree of Tales.
  3. 3Activate Mirrormade by tapping it, adding {G}.
  4. 4Activate Tameshi's second ability by paying {W} and returning Mirrormade from the battlefield to your hand, returning Lotus Bloom from your graveyard to the battlefield.
  5. 5Repeat.
03

Legal formats

historictimelessgladiatorlegacypaupervintagecommanderoathbreakerbrawlcompetitivebrawlpaupercommanderduelpredhtlr
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