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Rules guide · Legendary Artifact Creature

Brudiclad, Telchor EngineerHow it works & interactions with other cards

By the ManaCount desk· 6 min read· Secrets of Strixhaven Commander· April 24, 2026
Carte Magic Brudiclad, Telchor Engineer

Brudiclad, Telchor Engineer is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.

Complete guide

Brudiclad, Telchor Engineer is a powerhouse for artifact and token strategies, turning a small army into a devastating force. By granting haste to all creature tokens and transforming them into copies of your best asset, it changes the tide of battle in an instant. This Phyrexian Artificer ensures that even a lowly Treasure can become a massive threat.

Token Transformation Mechanics

Brudiclad's primary ability triggers at the beginning of combat on your turn. First, you create a 2/1 blue Phyrexian Myr artifact creature token. Immediately after, you have the option to choose any one token you control. If you choose a token, every other token you control—regardless of its original type, color, or abilities—becomes a copy of the chosen token. This includes non-creature tokens like Treasures or Food, which will become creatures if they copy a creature token.

Resolution Step by Step

When the combat phase begins, the ability is put on the stack. Upon resolution, the 2/1 Myr token enters the battlefield. You then decide whether to choose a token to copy. If you do, the copy effect is applied to all other tokens you control simultaneously. This effect is indefinite; the tokens will remain copies even if Brudiclad leaves the battlefield. Furthermore, since Brudiclad grants haste to all creature tokens, any tokens that just became creatures can attack immediately.

Common Mistakes to Avoid

A frequent error is assuming that counters or Auras are copied. Brudiclad only copies the base characteristics of the token as it was created. If you choose a token that is currently a copy of something else, your tokens will become copies of whatever that token is currently mimicking. Remember, the chosen token itself does not change, only the 'other' tokens you control.

When to Play Brudiclad

Brudiclad is best played when you have a diverse array of tokens and one high-value target to replicate. Because the ability triggers at the beginning of combat, you want to ensure Brudiclad is on the battlefield before that phase starts. It is particularly effective for closing out games by converting utility tokens into massive attackers with haste.

Interaction examples

Standard Token Production

At the start of your combat, Brudiclad creates a 2/1 blue Phyrexian Myr token. Because Brudiclad is on the field, this Myr has haste and can attack immediately. If you have no other tokens, you can simply proceed to the declare attackers step with your new 2/1 creature.

Creating a Horror Army

Suppose you have a token that is a copy of Hullbreaker Horror and three Treasure tokens. When Brudiclad's ability triggers, you create a 2/1 Myr. You then choose the Hullbreaker Horror token. Your three Treasures and the new Myr all become copies of Hullbreaker Horror. You now have five copies of Hullbreaker Horror, all with haste, ready to attack and trigger their spell-casting abilities.

The Elder Dinosaur Stampede

If you use a spell to create a token copy of Etali, Primal Storm, and then enter your combat phase, Brudiclad creates a Myr. You choose the Etali token. The Myr becomes a copy of Etali. Since creature tokens have haste under Brudiclad, both Etali tokens can attack immediately, triggering their powerful exile-and-cast ability twice.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : Brudiclad, Telchor Engineer

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    Once a creature token that came under your control this turn has legally attacked, causing it to lose haste by removing Brudiclad from the battlefield won't cause that token to stop attacking.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    All other tokens you control become a copy of the chosen token, even those that aren't of the same type. For example, if you control a Treasure artifact token and choose the Myr token Brudiclad just created, your Treasure will become a copy of the Myr.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    The effect of Brudiclad's triggered ability lasts indefinitely. It continues to apply after Brudiclad leaves the game.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    Brudiclad copies only the values defined as the original token was created (unless that token is copying something else; see below). It doesn't copy whether that token is tapped or untapped, whether it has any counters on it or any Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, or so on.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    The last effect of Brudiclad's triggered ability affects all tokens you control other than the chosen token, including the token that was just created if that isn't the chosen token.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    If the chosen token is copying something else (for example, if the chosen token was previously affected by Brudiclad's triggered ability), then your tokens become copies of whatever the chosen token copied.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Saheeli, Radiant Creator
+Brudiclad, Telchor Engineer
+Lightning Runner
#1

Saheeli, Radiant Creator + Brudiclad, Telchor Engineer + Lightning Runner

Infinite creature ETBInfinite combat phasesInfinite creature tokens with hasteInfinite energy counters
  1. 1At the beginning of your combat phase, Brudiclad and Saheeli trigger.
  2. 2Resolve the Saheeli trigger, causing you to pay {E}{E}{E} to create a token copy of Lightning Runner.
  3. 3Resolve the Brudiclad trigger, creating a 2/1 Phyrexian Myr artifact token and then causing each token you control to become a copy of the Lightning Runner token.
  4. 4Declare all Lightning Runners you control as attackers, triggering their abilities.
  5. 5Resolve all but one Lightning Runner ability, causing you to get {E}{E} for each ability and choosing not to pay each time.
  6. 6Resolve the final Lightning Runner ability, causing you to get {E}{E} and then pay eight {E} to untap all creatures you control and to get an additional combat phase after this one.
  7. 7Move to your next combat phase. At the beginning of that phase, Saheeli and Brudiclad trigger.
  8. 8Resolve the Saheeli trigger, choosing not to pay.
Mishra, Eminent One
+Gonti's Aether Heart
+Brudiclad, Telchor Engineer
#2

Mishra, Eminent One + Gonti's Aether Heart + Brudiclad, Telchor Engineer

Infinite turnsLock
  1. 1At the beginning of your combat phase, Mishra and Brudiclad trigger.
  2. 2Resolve the Mishra trigger, creating a 4/4 artifact creature token copy of Gonti's Aether Heart named Mishra's Warform.
  3. 3When Mishra's Warform enters the battlefield, it and Gonti's Aether Heart trigger, causing you to get four energy counters.
  4. 4Resolve the Brudiclad trigger, creating a 2/1 Phyrexian Myr artifact creature token.
  5. 5When the Phyrexian Myr enters the battlefield, Mishra's Warform and Gonti's Aether Heart trigger, causing you to get four energy counters.
  6. 6Activate Mishra's Warform by paying eight energy counters and exiling it, causing you to take an extra turn after this one.
  7. 7Repeat each turn.
Brudiclad, Telchor Engineer
+Combat Celebrant
+Rite of Replication
#3

Brudiclad, Telchor Engineer + Combat Celebrant + Rite of Replication

Infinite combat phasesInfinite damage
  1. 1Cast Rite of Replication by paying {2}{U}{U}, creating a token copy of Combat Celebrant.
  2. 2At the beginning of your combat phase, Brudiclad triggers, creating a 2/1 Phyrexian Myr creature token, then choosing to have all tokens you control become copies of the Combat Celebrant token.
  3. 3Declare one of the Combat Celebrant copy as an attacker, choosing to exert it as it attacks.
  4. 4The Combat Celebrant copy triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  5. 5Repeat from step 2.
Breath of Fury
+Brudiclad, Telchor Engineer
#4

Breath of Fury + Brudiclad, Telchor Engineer

Infinite combat damageInfinite combat phasesInfinite death triggersInfinite creature ETB
  1. 1At the beginning of your combat phase, Brudiclad triggers, creating a creature token.
  2. 2Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
  3. 3Repeat each combat phase.
Brudiclad, Telchor Engineer
+Combat Celebrant
+Cackling Counterpart
#5

Brudiclad, Telchor Engineer + Combat Celebrant + Cackling Counterpart

Infinite combat phasesInfinite damage
  1. 1Cast Cackling Counterpart by paying {1}{U}{U}, creating a token copy of Combat Celebrant.
  2. 2At the beginning of your combat phase, Brudiclad triggers, creating a 2/1 Phyrexian Myr creature token, then choosing to have all tokens you control become copies of the Combat Celebrant token.
  3. 3Declare one of the Combat Celebrant copy as an attacker, choosing to exert it as it attacks.
  4. 4The Combat Celebrant copy triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  5. 5Repeat from step 2.
Brudiclad, Telchor Engineer
+Combat Celebrant
+Quasiduplicate
#6

Brudiclad, Telchor Engineer + Combat Celebrant + Quasiduplicate

Infinite combat phasesInfinite damage
  1. 1Cast Quasiduplicate by paying {1}{U}{U}, creating a token copy of Combat Celebrant.
  2. 2At the beginning of your combat phase, Brudiclad triggers, creating a 2/1 Phyrexian Myr creature token, then choosing to have all tokens you control become copies of the Combat Celebrant token.
  3. 3Declare one of the Combat Celebrant copy as an attacker, choosing to exert it as it attacks.
  4. 4The Combat Celebrant copy triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  5. 5Repeat from step 2.
Brudiclad, Telchor Engineer
+Biovisionary
+Double Major
#7

Brudiclad, Telchor Engineer + Biovisionary + Double Major

Win the game
  1. 1Cast Biovisionary by paying {1}{G}{U}.
  2. 2Holding priority, cast Double Major by paying {G}{U}, copying the Biovisionary spell.
  3. 3Resolve both Biovisionaries.
  4. 4At the beginning of your combat phase, Brudiclad triggers, creating a 2/1 Phyrexian Myr creature token, then choosing to have all tokens you control become copies of the Biovisionary token.
  5. 5At the beginning of your end step, each Biovisionary triggers.
  6. 6Resolve the first Biovisionary trigger, causing you to win the game.
Brudiclad, Telchor Engineer
+Combat Celebrant
+Saheeli's Artistry
#8

Brudiclad, Telchor Engineer + Combat Celebrant + Saheeli's Artistry

Infinite combat phasesInfinite damage
  1. 1Cast Saheeli's Artistry by paying {4}{U}{U}, creating a token copy of Combat Celebrant.
  2. 2At the beginning of your combat phase, Brudiclad triggers, creating a 2/1 Phyrexian Myr creature token, then choosing to have all tokens you control become copies of the Combat Celebrant token.
  3. 3Declare one of the Combat Celebrant copy as an attacker, choosing to exert it as it attacks.
  4. 4The Combat Celebrant copy triggers, untapping all other creatures you control and causing you to get an additional combat phase after this one.
  5. 5Repeat from step 2.

Related cards and tokens

03

Legal formats

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