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Rules guide · Instant

Call to GloryHow it works & interactions with other cards

By the ManaCount desk· 4 min read· Champions of Kamigawa· October 1, 2004
Carte Magic Call to Glory

Call to Glory is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

How it works : Call to Glory

Original English text — Wizards of the Coast / Scryfall

No additional ruling has been published for this card.

02

Popular combos

Real combos played by the community, sorted by popularity.

Elite Arcanist
+Call to Glory
#1

Elite Arcanist + Call to Glory

Infinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite magecraft triggers
  1. 1Activate any number of creatures by tapping it, adding at least {2}.
  2. 2Activate Elite Arcanist by paying {2} and tapping it, copying Call to Glory and casting the copy without paying its mana cost.
  3. 3Resolve the copy of Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn.
  4. 4Repeat.
Isochron Scepter
+Call to Glory
+Aphetto Alchemist
#2

Isochron Scepter + Call to Glory + Aphetto Alchemist

Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
  1. 1Activate any number of creatures by tapping them, adding at least {2}.
  2. 2Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Call to Glory without paying its mana cost.
  3. 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
  4. 4Activate Aphetto Alchemist by tapping it, untapping Isochron Scepter.
  5. 5Repeat.
Kitsa, Otterball Elite
+Call to Glory
#3

Kitsa, Otterball Elite + Call to Glory

Infinite untap of creatures you controlInfinite mana creatures you control can produceInfinite magecraft triggersInfinite power and toughness for certain creatures until end of turn
  1. 1Cast Call to Glory by paying {1}{W}.
  2. 2Kitsa's prowess ability triggers, giving it +1/+1 until end of turn.
  3. 3Holding priority, activate any number of creatures by tapping them, adding at least {2}.
  4. 4Activate Kitsa's second ability by paying {2} and tapping it, copying Call to Glory.
  5. 5Resolve the copy of Call to Glory, untapping all creatures you control and giving Samurais you control +1/+1 until end of turn.
  6. 6Repeat from step 3.
Isochron Scepter
+Call to Glory
+Vizier of Tumbling Sands
#4

Isochron Scepter + Call to Glory + Vizier of Tumbling Sands

Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
  1. 1Activate any number of creatures by tapping them, adding at least {2}.
  2. 2Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Call to Glory without paying its mana cost.
  3. 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
  4. 4Activate Vizier of Tumbling Sands by tapping it, untapping Isochron Scepter.
  5. 5Repeat.
Isochron Scepter
+Ioreth of the Healing House
+Call to Glory
#5

Isochron Scepter + Ioreth of the Healing House + Call to Glory

Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
  1. 1Activate any number of creatures by tapping them, adding at least {2}.
  2. 2Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Call to Glory without paying its mana cost.
  3. 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
  4. 4Activate Ioreth of the Healing House by tapping it, untapping Isochron Scepter.
  5. 5Repeat.
Isochron Scepter
+Call to Glory
+Kelpie Guide
#6

Isochron Scepter + Call to Glory + Kelpie Guide

Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
  1. 1Activate any number of creatures by tapping them, adding at least {2}.
  2. 2Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Call to Glory without paying its mana cost.
  3. 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
  4. 4Activate Kelpie Guide by tapping it, untapping Isochron Scepter.
  5. 5Repeat.
Isochron Scepter
+Call to Glory
+Forensic Researcher
#7

Isochron Scepter + Call to Glory + Forensic Researcher

Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
  1. 1Activate any number of creatures by tapping them, adding at least {2}.
  2. 2Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Call to Glory without paying its mana cost.
  3. 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
  4. 4Activate Forensic Researcher by tapping it, untapping Isochron Scepter.
  5. 5Repeat.
Isochron Scepter
+Fatestitcher
+Call to Glory
#8

Isochron Scepter + Fatestitcher + Call to Glory

Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
  1. 1Activate any number of creatures by tapping them, adding at least {2}.
  2. 2Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Call to Glory without paying its mana cost.
  3. 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
  4. 4Activate Fatestitcher by tapping it, untapping Isochron Scepter.
  5. 5Repeat.
03

Legal formats

modernlegacypaupervintagecommanderoathbreakerpaupercommanderduelpredhtlr
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