Call to Glory is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.
How it works : Call to Glory
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
Elite Arcanist + Call to Glory
Infinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite magecraft triggers
- 1Activate any number of creatures by tapping it, adding at least
.
- 2Activate Elite Arcanist by paying
and tapping it, copying Call to Glory and casting the copy without paying its mana cost.
- 3Resolve the copy of Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn.
- 4Repeat.
#2
Isochron Scepter + Call to Glory + Aphetto Alchemist
Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
- 1Activate any number of creatures by tapping them, adding at least
.
- 2Activate Isochron Scepter by paying
and tapping it, casting a copy of Call to Glory without paying its mana cost.
- 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
- 4Activate Aphetto Alchemist by tapping it, untapping Isochron Scepter.
- 5Repeat.
#3
Kitsa, Otterball Elite + Call to Glory
Infinite untap of creatures you controlInfinite mana creatures you control can produceInfinite magecraft triggersInfinite power and toughness for certain creatures until end of turn
- 1Cast Call to Glory by paying
.
- 2Kitsa's prowess ability triggers, giving it +1/+1 until end of turn.
- 3Holding priority, activate any number of creatures by tapping them, adding at least
.
- 4Activate Kitsa's second ability by paying
and tapping it, copying Call to Glory.
- 5Resolve the copy of Call to Glory, untapping all creatures you control and giving Samurais you control +1/+1 until end of turn.
- 6Repeat from step 3.
#4
Isochron Scepter + Call to Glory + Vizier of Tumbling Sands
Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
- 1Activate any number of creatures by tapping them, adding at least
.
- 2Activate Isochron Scepter by paying
and tapping it, casting a copy of Call to Glory without paying its mana cost.
- 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
- 4Activate Vizier of Tumbling Sands by tapping it, untapping Isochron Scepter.
- 5Repeat.
#5
Isochron Scepter + Ioreth of the Healing House + Call to Glory
Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
- 1Activate any number of creatures by tapping them, adding at least
.
- 2Activate Isochron Scepter by paying
and tapping it, casting a copy of Call to Glory without paying its mana cost.
- 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
- 4Activate Ioreth of the Healing House by tapping it, untapping Isochron Scepter.
- 5Repeat.
#6
Isochron Scepter + Call to Glory + Kelpie Guide
Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
- 1Activate any number of creatures by tapping them, adding at least
.
- 2Activate Isochron Scepter by paying
and tapping it, casting a copy of Call to Glory without paying its mana cost.
- 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
- 4Activate Kelpie Guide by tapping it, untapping Isochron Scepter.
- 5Repeat.
#7
Isochron Scepter + Call to Glory + Forensic Researcher
Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
- 1Activate any number of creatures by tapping them, adding at least
.
- 2Activate Isochron Scepter by paying
and tapping it, casting a copy of Call to Glory without paying its mana cost.
- 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
- 4Activate Forensic Researcher by tapping it, untapping Isochron Scepter.
- 5Repeat.
#8
Isochron Scepter + Fatestitcher + Call to Glory
Infinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
- 1Activate any number of creatures by tapping them, adding at least
.
- 2Activate Isochron Scepter by paying
and tapping it, casting a copy of Call to Glory without paying its mana cost.
- 3Resolve Call to Glory, untapping all creatures you control and giving Samurai you control +1/+1 until end of turn
- 4Activate Fatestitcher by tapping it, untapping Isochron Scepter.
- 5Repeat.
03
Legal formats
modernlegacypaupervintagecommanderoathbreakerpaupercommanderduelpredhtlr
Commentaires
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Meta decks with Call to Glory
No archived Top 8 deck with this card yet.













