Flesh Duplicate is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
You may have this creature enter as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Complete guide
Flesh Duplicate is a versatile Shapeshifter that offers a low-cost way to replicate the most powerful threats on the board. While its price is efficient, its existence is fleeting due to the vanishing mechanic, making it a temporary but potent tool for blue mages. Master the art of timing to ensure this Rebel makes a lasting impact before it fades away.
A Fleet-Footed Mimic
Flesh Duplicate enters the battlefield as a copy of any creature currently in play. The key distinction is that it gains vanishing 3 if the original creature does not already have it. This means it will enter with three time counters, and you will sacrifice it once those counters are depleted during your upkeeps.
Resolution Step by Step
First, as Flesh Duplicate is resolving, you choose a creature on the battlefield to copy; this is not a targeted ability, so Hexproof cannot stop you. Second, the Duplicate enters with all the characteristics of that creature, including its name, types, and abilities. Third, if the copied creature doesn't have vanishing, Flesh Duplicate enters with three time counters. Finally, the vanishing trigger will check every one of your upkeeps to remove a counter until the last one is gone, at which point the sacrifice trigger occurs.
Common Pitfalls
Many players forget that the 'vanishing 3' is an additional ability granted to the copy, not a triggered ability that can be countered easily. If you copy a creature that already has vanishing, Flesh Duplicate will simply have that creature's original vanishing value instead of defaulting to 3. Also, keep in mind that since it enters as a copy, any 'enters the battlefield' abilities of the chosen creature will trigger.
Strategic Timing
Because Flesh Duplicate only costs two blue mana, it is best used to copy expensive utility creatures or high-powered attackers to swing the momentum of the game. Since it will only last for a few turns, prioritize copying creatures that provide immediate value or can end the game quickly before the third time counter is removed.
Interaction examples
If you choose to have Flesh Duplicate enter as a copy of Ornithopter of Paradise, it will be an Artifact Creature — Thopter with Flying and the ability to tap for any color of mana. Because the original Ornithopter does not have vanishing, the Flesh Duplicate version enters with three time counters. You now have a temporary mana fixer that can fly over blockers for three turns.
By copying Foundry Inspector, Flesh Duplicate becomes a Construct that reduces the cost of your artifact spells by one generic mana. This allows you to chain together several artifact plays at a discount for the next few turns. Remember, once the third time counter is removed during your upkeep, the discount disappears along with the Duplicate.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Flesh Duplicate
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
Felidar Guardian + Flesh Duplicate
- 1Cast Flesh Duplicate by paying its mana cost, choosing to have it enter the battlefield as a copy of Felidar Guardian
- 2When Flesh Duplicate enters the battlefield, it triggers, blinking Felidar Guardian.
- 3When Felidar Guardian enters the battlefield, it triggers, blinking Flesh Duplicate. Choose to have Flesh Duplicate enter the battlefield as a copy of Felidar Guardian.
- 4Repeat from step 2.
Kiki-Jiki, Mirror Breaker + Flesh Duplicate
- 1Activate Kiki-Jiki by tapping it, creating a token copy of Flesh Duplicate that has haste. Choose to have Flesh Duplicate enter as a copy of Kiki-Jiki.
- 2Put the oldest Kiki-Jiki into the graveyard due to the legend rule.
- 3Repeat step 1 using the Flesh Duplicate token instead.
Princess Yue + Wormfang Newt + Flesh Duplicate
- 1Cast Flesh Duplicate by paying its mana cost. Choose to have it enter as a copy of Princess Yue.
- 2Put Flesh Duplicate into your graveyard due to the legend rule.
- 3When Flesh Duplicate dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Wormfang Newt, gaining its abilities.
- 4When Flesh Duplicate enters, its first ability triggers, exiling it.
- 5When Flesh Duplicate leaves the battlefield, its second ability triggers, returning Flesh Duplicate from exile to the battlefield. Choose to have it enter as a copy of Princess Yue.
- 6Repeat from step 2.
Princess Yue + Wormfang Turtle + Flesh Duplicate
- 1Cast Flesh Duplicate by paying its mana cost. Choose to have it enter as a copy of Princess Yue.
- 2Put Flesh Duplicate into your graveyard due to the legend rule.
- 3When Flesh Duplicate dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Wormfang Turtle, gaining its abilities.
- 4When Flesh Duplicate enters, its first ability triggers, exiling it.
- 5When Flesh Duplicate leaves the battlefield, its second ability triggers, returning Flesh Duplicate from exile to the battlefield. Choose to have it enter as a copy of Princess Yue.
- 6Repeat from step 2.
Sefris of the Hidden Ways + Radiant Solar + Phantasmal Image + Flesh Duplicate
- 1Put any nontoken creature onto the battlefield.
- 2When the creature enters, Radiant Solar, Flesh Duplicate and Phantasmal Image each trigger.
- 3Resolve the Radiant Solar trigger, causing you to venture into Tomb of Annihilation and into the Trapped Entry room, causing each player to lose 1 life.
- 4Resolve the Flesh Duplicate trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Radiant Solar.
- 5Resolve the Phantasmal Image trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
- 6If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
- 7Sefris' second ability triggers, returning Radiant Solar from your graveyard to the battlefield.
- 8Repeat from step 2.
Princess Yue + Astral Dragon + Flesh Duplicate
- 1Cast Flesh Duplicate by paying its mana cost. Choose to have it enter as a copy of Princess Yue.
- 2Put Flesh Duplicate into your graveyard due to the legend rule.
- 3When Flesh Duplicate dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Astral Dragon, gaining its abilities.
- 4When Flesh Duplicate enters, it triggers, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types.
- 5Put all but one of the Flesh Duplicates into your graveyard due to the legend rule.
- 6The Flesh Duplicate tokens each trigger. Resolve a trigger, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types.
- 7Repeat from step 5.
Sefris of the Hidden Ways + Radiant Solar + Flesh Duplicate + Glasspool Mimic // Glasspool Shore
- 1Put any nontoken creature onto the battlefield.
- 2When the creature enters, Radiant Solar, Flesh Duplicate and Glasspool Mimic each trigger.
- 3Resolve the Radiant Solar trigger, causing you to venture into Tomb of Annihilation and into the Trapped Entry room, causing each player to lose 1 life.
- 4Resolve the Flesh Duplicate trigger, venturing into the Oubliette room, causing you to discard a card and then sacrifice Radiant Solar.
- 5Resolve the Glasspool Mimic trigger, venturing into the Cradle of the Death God room, creating a 4/4 legendary The Atropal creature token and completing Tomb of Annihilation.
- 6If you control two or more The Atropal tokens, put all but one into your graveyard due to the legend rule.
- 7Sefris' second ability triggers, returning Radiant Solar from your graveyard to the battlefield.
- 8Repeat from step 2.
Muldrotha, the Gravetide + Lion's Eye Diamond + Flesh Duplicate + Animate Dead
- 1Cast Lion's Eye Diamond from your graveyard using Muldrotha by paying
.
- 2Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding three mana of any one color.
- 3Cast Flesh Duplicate by paying
, causing it to enter with vanishing 3 as a copy of Muldrotha.
- 4Put the original Muldrotha into your graveyard due to the legend rule.
- 5Cast Lion's Eye Diamond from your graveyard using the new Muldrotha by paying
.
- 6Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding three mana of any one color.
- 7Cast Animate Dead by paying
.
- 8When Animate Dead enters, it triggers, returning Muldrotha from your graveyard to the battlefield with Animate Dead attached to it.
Legal formats
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Meta decks with Flesh Duplicate
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Ornithopter of Paradise
Foundry Inspector










