Haystack is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
,
: Target creature you control phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Complete guide
Protecting your most valuable assets is a priority in any game of Magic, and Haystack offers a clever way to keep your creatures safe. By using the phasing mechanic, this artifact allows your creatures to temporarily vanish from the battlefield to dodge removal or board wipes. Understanding how phasing works is key to maximizing this card's defensive potential.
What Haystack Does
Haystack is a white artifact that provides a repeatable way to phase out your creatures. For a cost of two mana and tapping the Haystack, you can choose a creature you control to phase out. While phased out, the creature and everything attached to it, like Auras or Equipment, are treated as though they do not exist until your next untap step.
Resolving the Ability Step by Step
When you activate Haystack, you first pay the two mana and tap the artifact, then choose a legal target creature you control. Upon resolution, that creature phases out immediately. It stays on the battlefield but is ignored by all game effects; it cannot be targeted, damaged, or destroyed by spells like 'Wrath of God.' During your next untap step, before you untap your permanents, the creature phases back in automatically.
Common Mistakes to Avoid
A common misconception is that phasing triggers 'enters the battlefield' or 'leaves the battlefield' abilities. Because the creature never actually changes zones, these abilities will not trigger when a creature phases out or phases in. Additionally, phasing out a creature that is attacking or blocking will remove it from combat, which can be used strategically or as a drawback if timed poorly.
When to Activate Haystack
The best time to use Haystack is in response to your opponent's spells. If a player casts a destruction spell or a board wipe, you can activate Haystack to save your best creature. Since the creature phases in at the start of your untap step, it will be ready to attack or use its own activated abilities as soon as your turn truly begins.
Interaction examples
With a Sol Ring on the battlefield, you can tap it to add two colorless mana, which exactly covers the activation cost of Haystack. This allows you to keep your white mana open for other spells while still having the protection of Haystack ready at any time.
If you are playing a multi-color deck, you can use Arcane Signet to produce the mana needed for Haystack's ability. By tapping Arcane Signet for mana and using one other mana source, you can activate Haystack during an opponent's turn to protect your commander from a targeted removal spell.
If Haystack is your only non-land permanent besides a creature, you can simply pay two mana and tap it to phase your creature out. The creature will 'disappear' until your next untap step, effectively making it immune to any sorcery-speed removal your opponent might play on their turn.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Haystack
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Time Stretch + Haystack
- 1Cast Time Stretch from your graveyard by paying
- 2Holding priority, activate Haystack by paying
and tapping it, phasing out Hades.
- 3Resolve Time Stretch, causing you to take two extra turns after this one.
- 4During your first extra turn, Hades phases in during your untap step.
- 5Repeat during your second extra turn.
Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Walk the Aeons + Haystack
- 1Cast Walk the Aeons from your graveyard by paying its mana cost.
- 2Holding priority, activate Haystack by paying
and tapping it, phasing out Hades.
- 3Resolve Walk the Aeons, causing you to take an extra turn after this one.
- 4During your extra turn, Hades phases in during your untap step.
- 5Repeat.
Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Time Warp + Haystack
- 1Cast Time Warp from your graveyard by paying its mana cost.
- 2Holding priority, activate Haystack by paying
and tapping it, phasing out Hades.
- 3Resolve Time Warp, causing you to take an extra turn after this one.
- 4During your extra turn, Hades phases in during your untap step.
- 5Repeat.
Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Notorious Throng + Haystack
- 1Deal combat damage to an opponent using a Rogue.
- 2Cast Notorious Throng from your graveyard for its prowl cost by paying
.
- 3Holding priority, activate Haystack by paying
and tapping it, phasing out Hades.
- 4Resolve Notorious Throng, causing you to take an extra turn after this one.
- 5During your extra turn, Hades phases in during your untap step.
- 6Repeat.
Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Time Walk + Haystack
- 1Cast Time Walk from your graveyard by paying its mana cost.
- 2Holding priority, activate Haystack by paying
and tapping it, phasing out Hades.
- 3Resolve Time Walk, causing you to take an extra turn after this one.
- 4During your extra turn, Hades phases in during your untap step.
- 5Repeat.
Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Temporal Manipulation + Haystack
- 1Cast Temporal Manipulation from your graveyard by paying its mana cost.
- 2Holding priority, activate Haystack by paying
and tapping it, phasing out Hades.
- 3Resolve Temporal Manipulation, causing you to take an extra turn after this one.
- 4During your extra turn, Hades phases in during your untap step.
- 5Repeat.
Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Capture of Jingzhou + Haystack
- 1Cast Capture of Jingzhou from your graveyard by paying its mana cost.
- 2Holding priority, activate Haystack by paying
and tapping it, phasing out Hades.
- 3Resolve Capture of Jingzhou, causing you to take an extra turn after this one.
- 4During your extra turn, Hades phases in during your untap step.
- 5Repeat.
Legal formats
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Meta decks with Haystack
No archived Top 8 deck with this card yet.



Sol Ring
Arcane Signet





