Megaton's Fate is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Choose one — • Disarm — Destroy target artifact. Create four Treasure tokens. • Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.
How it works : Megaton's Fate
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
No other card is named in this ruling.
- #2· Wizards of the Coast
Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
No other card is named in this ruling.
- #3· Wizards of the Coast
Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
No other card is named in this ruling.
- #4· Wizards of the Coast
There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”
No other card is named in this ruling.
- #5· Wizards of the Coast
In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
No other card is named in this ruling.
- #6· Wizards of the Coast
Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
No other card is named in this ruling.
- #7· Wizards of the Coast
The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
No other card is named in this ruling.
- #8· Wizards of the Coast
If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Megaton's Fate + Naru Meha, Master Wizard + Emiel the Blessed
- 1Cast Megaton's Fate by paying
, targeting the indestructible artifact.
- 2Holding priority, activate Emiel the Blessed by paying
, blinking Naru Meha.
- 3When Naru Meha enters the battlefield, it triggers, copying Megaton's Fate, with the copy targeting the indestructible artifact.
- 4Resolve the copy of Megaton's Fate, failing to destroy the artifact due to it being indestructible, and creating four Treasure tokens.
- 5Activate three Treasure tokens by tapping and sacrificing them, adding
.
- 6Repeat from step 2.
Megaton's Fate + Dualcaster Mage + Lilysplash Mentor
- 1Cast Megaton's Fate by paying
, targeting the indestructible artifact.
- 2Holding priority, activate Lilysplash Mentor by paying
, blinking Dualcaster Mage.
- 3When Dualcaster Mage enters the battlefield, it triggers, copying Megaton's Fate, with the copy targeting the indestructible artifact.
- 4Resolve the copy of Megaton's Fate, failing to destroy the artifact due to it being indestructible, and creating four Treasure tokens.
- 5Activate three Treasure tokens by tapping and sacrificing them, adding
.
- 6Repeat from step 2.
Megaton's Fate + Dualcaster Mage + Emiel the Blessed
- 1Cast Megaton's Fate by paying
, targeting the indestructible artifact.
- 2Holding priority, activate Emiel the Blessed by paying
, blinking Dualcaster Mage.
- 3When Dualcaster Mage enters the battlefield, it triggers, copying Megaton's Fate, with the copy targeting the indestructible artifact.
- 4Resolve the copy of Megaton's Fate, failing to destroy the artifact due to it being indestructible, and creating four Treasure tokens.
- 5Activate three Treasure tokens by tapping and sacrificing them, adding
.
- 6Repeat from step 2.
Megaton's Fate + Dualcaster Mage + Deadeye Navigator
- 1Cast Megaton's Fate by paying
, targeting the indestructible artifact.
- 2Holding priority, activate Dualcaster Mage by paying
, blinking it.
- 3When Dualcaster Mage enters the battlefield, it and Deadeye Navigator's soulbond ability trigger.
- 4Resolve the Deadeye Navigator trigger, repairing it and Dualcaster Mage.
- 5Resolve the Dualcaster Mage trigger, copying Megaton's Fate, with the copy targeting the indestructible artifact.
- 6Resolve the copy of Megaton's Fate, failing to destroy the artifact due to it being indestructible, and creating four Treasure tokens.
- 7Activate two Treasure tokens by tapping and sacrificing them, adding
.
- 8Repeat from step 2.
Megaton's Fate + Naru Meha, Master Wizard + Lilysplash Mentor
- 1Cast Megaton's Fate by paying
, targeting the indestructible artifact.
- 2Holding priority, activate Lilysplash Mentor by paying
, blinking Naru Meha.
- 3When Naru Meha enters the battlefield, it triggers, copying Megaton's Fate, with the copy targeting the indestructible artifact.
- 4Resolve the copy of Megaton's Fate, failing to destroy the artifact due to it being indestructible, and creating four Treasure tokens.
- 5Activate three Treasure tokens by tapping and sacrificing them, adding
.
- 6Repeat from step 2.
Megaton's Fate + Naru Meha, Master Wizard + Deadeye Navigator
- 1Cast Megaton's Fate by paying
, targeting the indestructible artifact.
- 2Holding priority, activate Naru Meha by paying
, blinking it.
- 3When Naru Meha enters the battlefield, it and Deadeye Navigator's soulbond ability trigger.
- 4Resolve the Deadeye Navigator trigger, repairing it and Naru Meha.
- 5Resolve the Naru Meha trigger, copying Megaton's Fate, with the copy targeting the indestructible artifact.
- 6Resolve the copy of Megaton's Fate, failing to destroy the artifact due to it being indestructible, and creating four Treasure tokens.
- 7Activate two Treasure tokens by tapping and sacrificing them, adding
.
- 8Repeat from step 2.
Related cards and tokens
Legal formats
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Meta decks with Megaton's Fate
No archived Top 8 deck with this card yet.









