Oblivion Crown is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has "Discard a card: This creature gets +1/+1 until end of turn."
Complete guide
Oblivion Crown is a versatile Aura that grants your creature the ability to grow stronger by discarding cards from your hand. Thanks to its Flash keyword, it acts as a powerful combat trick that can catch opponents off guard while enabling graveyard strategies. Whether you are pushing for lethal damage or looking for a way to discard specific cards, this enchantment provides a flexible utility engine.
What it Does
Oblivion Crown is an Aura with Flash, meaning you can cast it at any time you could cast an instant. Once attached to a creature, that creature gains a new activated ability: 'Discard a card: This creature gets +1/+1 until end of turn.' This ability has no mana cost and can be activated as many times as you have cards in your hand, allowing for sudden bursts of power.
How it Resolves Step by Step
When you cast Oblivion Crown, you choose a legal creature target. If it resolves, the Aura enters the battlefield attached to that creature. From that moment, you may activate the granted ability. First, you declare you are activating the ability. Second, you pay the cost by discarding a card from your hand. Third, the ability is put on the stack. Once it resolves, the creature receives a +1/+1 buff until the end of the current turn.
Common Mistakes
A common mistake is forgetting that the +1/+1 bonus only lasts until the end of the turn, so discard wisely. Additionally, players sometimes forget that if the enchanted creature leaves the battlefield, Oblivion Crown is put into the graveyard. Because the ability is granted to the creature, you cannot activate it if the creature is destroyed or exiled in response to you trying to use the ability.
When to Play It
The best time to play Oblivion Crown is during the declare blockers step. Because it has Flash, you can wait to see how your opponent blocks before enchanting your creature. If they leave an unblocked creature alone, you can enchant it and discard your hand to deal unexpected lethal damage. It is also excellent for protecting a creature from damage-based removal by discarding cards to increase its toughness.
Interaction examples
With Phyrexian Arena on the battlefield, you draw an extra card during each of your upkeeps. This extra card draw ensures you have a steady supply of 'ammunition' to discard to the creature enchanted by Oblivion Crown, allowing you to consistently buff your creature every turn without depleting your primary hand resources.
During your pre-combat main phase, you can use Black Market Connections to draw a card or create a Shapeshifter token. If you choose to draw a card, you gain immediate fodder for the Oblivion Crown ability. Alternatively, you can enchant the 3/2 Shapeshifter token created by Black Market Connections with Oblivion Crown, turning a disposable token into a massive threat by discarding cards right before damage is dealt.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : Oblivion Crown
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
Popular combos
Real combos played by the community, sorted by popularity.
The Gitrog Monster + Dakmor Salvage + Oblivion Crown
- 1Activate the creature with Oblivion Crown attached by discarding Dakmor Salvage.
- 2The Gitrog Monster's third ability triggers, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand.
- 3Resolve the ability from step 1, giving the creature +1/+1 until end of turn.
- 4Repeat.
Legal formats
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Meta decks with Oblivion Crown
No archived Top 8 deck with this card yet.



Phyrexian Arena
Black Market Connections
