Dakmor Salvage is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
This land enters tapped.: Add
. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
How it works : Dakmor Salvage
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You can't attempt to use a dredge ability if you don't have enough cards in your library.
No other card is named in this ruling.
- #2· Wizards of the Coast
If you're drawing multiple cards, each draw is performed one at a time. For example, if you're instructed to draw two cards and you replace the first draw with a dredge ability, another card with a dredge ability (including one that was milled by the first dredge ability) may be used to replace the second draw.
No other card is named in this ruling.
- #3· Wizards of the Coast
Dredge can replace any card draw, not only the one during your draw step.
No other card is named in this ruling.
- #4· Wizards of the Coast
If an effect puts a card into your hand without specifically using the word "draw," you're not drawing a card. Dredge can't replace this event.
No other card is named in this ruling.
- #5· Wizards of the Coast
One card draw can't be replaced by multiple dredge abilities.
No other card is named in this ruling.
- #6· Wizards of the Coast
Once you've announced that you're applying a card's dredge ability to replace a draw, players can't take any actions until you've put that card into your hand and milled cards.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
The Gitrog Monster + Dakmor Salvage
- 1Proceed to your cleanup step, and discard Dakmor Salvage and any other card(s) as needed down to your maximum hand size.
- 2The Gitrog Monster triggers, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand.
- 3Repeat, as you will still be over your maximum hand size and will be required to discard again.
The Gitrog Monster + Dakmor Salvage + Noose Constrictor
- 1Activate Noose Constrictor by discarding Dakmor Salvage.
- 2The Gitrog Monster's third ability triggers, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand.
- 3Resolve the Noose Constrictor ability, giving it +1/+1 until end of turn.
- 4Repeat.
The Gitrog Monster + Dakmor Salvage + Putrid Imp
- 1Activate Putrid Imp by discarding Dakmor Salvage.
- 2The Gitrog Monster's third ability triggers, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand.
- 3Resolve the Putrid Imp ability, giving it flying until end of turn.
- 4Repeat.
The Gitrog Monster + Dakmor Salvage + Oblivion Crown
- 1Activate the creature with Oblivion Crown attached by discarding Dakmor Salvage.
- 2The Gitrog Monster's third ability triggers, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand.
- 3Resolve the ability from step 1, giving the creature +1/+1 until end of turn.
- 4Repeat.
The Gitrog Monster + Dakmor Salvage + Skirge Familiar
- 1Activate Skirge Familiar by discarding Dakmor Salvage, adding
.
- 2The Gitrog Monster's third ability triggers, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand.
- 3Repeat.
The Gitrog Monster + Dakmor Salvage + Wild Mongrel
- 1Activate Wild Mongrel by discarding Dakmor Salvage.
- 2The Gitrog Monster's third ability triggers, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand.
- 3Resolve the Wild Mongrel ability, giving it +1/+1 until end of turn.
- 4Repeat.
The Gitrog Monster + Kodama of the East Tree + Dakmor Salvage + Zuran Orb
- 1Play Dakmor Salvage.
- 2When Dakmor Salvage enters, Scute Swarm and Kodama trigger.
- 3Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
- 4Holding priority, activate Zuran Orb by sacrificing Dakmor Salvage.
- 5The Gitrog Monster's second ability triggers, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand.
- 6If a land was milled this way, The Gitrog Monster's second ability triggers, causing you to draw a card.
- 7Resolve the Zuran Orb ability
- 8Resolve the Scute Swarm trigger, creating a token.
The Gitrog Monster + Dakmor Salvage + Ayula's Influence
- 1Activate Ayula's Influence by discarding Dakmor Salvage.
- 2Gitrog triggers, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand.
- 3Resolve the Ayula's Influence ability, creating a 2/2 Bear creature token.
- 4Repeat.
Legal formats
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Meta decks with Dakmor Salvage
No archived Top 8 deck with this card yet.













