Quintorius Kand is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Whenever you cast a spell from exile, Quintorius Kand deals 2 damage to each opponent and you gain 2 life. +1: Create a 3/2 red and white Spirit creature token. −3: Discover 4. −6: Exile any number of target cards from your graveyard. Addfor each card exiled this way. You may play those cards this turn.
How it works : Quintorius Kand
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
You must follow all normal timing rules for a card you play with Quintorius Kand's last ability and, if it's a spell, you must pay its costs to cast it.
No other card is named in this ruling.
- #2· Wizards of the Coast
A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
No other card is named in this ruling.
- #3· Wizards of the Coast
When you discover, you must exile cards. The only optional part of the ability is whether you cast the exiled card or put it into your hand.
No other card is named in this ruling.
- #4· Wizards of the Coast
You exile the cards face up. All players will be able to see them.
No other card is named in this ruling.
- #5· Wizards of the Coast
If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, you must pay those to cast it.
No other card is named in this ruling.
- #6· Wizards of the Coast
If the discovered card has
in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
No other card is named in this ruling.
- #7· Wizards of the Coast
If you can't cast the discovered card (perhaps because there are no legal targets for the spell), you'll put it into your hand.
No other card is named in this ruling.
- #8· Wizards of the Coast
Some spells and abilities that cause you to discover may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve and you won't discover.
No other card is named in this ruling.
- #9· Wizards of the Coast
The mana value of a split card is determined by the combined mana cost of its two halves. If discover allows you to cast a split card, you may cast either half (as long as its mana value is less than or equal to the effect's discover value) but not both halves.
No other card is named in this ruling.
- #10· Wizards of the Coast
If you discover an adventurer card, split card, or modal double-faced card, you might be able to cast that card with either set of characteristics depending on the effect's discover value. For example, if you discover 4 and reveal Galvanic Giant (an adventurer card from Wilds of Eldraine with a mana value of 4), you could cast Galvanic Giant, but not Storm Reading (its Adventure, which has a mana value of 7). If you discover 7 and reveal Galvanic Giant, you could cast either Galvanic Giant or Storm Reading.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Quintorius Kand + Flicker + Bonus Round + Biblioplex Assistant
- 1Cast Bonus Round by paying
, causing each player to copy each instant or sorcery spell they cast this turn.
- 2Cast Flicker by paying
, targeting Biblioplex Assistant.
- 3Bonus Round triggers, copying Flicker targeting Quintorius Kand.
- 4Resolve the copy of Flicker, blinking Quintorius Kand.
- 5Resolve the original Flicker, blinking Biblioplex Assistant.
- 6When Biblioplex Assistant enters the battlefield, it triggers, putting Flicker on top of your library from your graveyard.
- 7Activate Quintorius Kand's second loyalty ability by removing three loyalty counters from it, causing you to exile Flicker from the top of your library and cast it without paying its mana cost, targeting Biblioplex Assistant.
- 8Quintorius Kand and Bonus Round trigger.
Quintorius Kand + Flicker + Thousand-Year Storm + Mystic Sanctuary
- 1Cast Flicker by paying
, targeting Mystic Sanctuary.
- 2Thousand-Year Storm triggers, copying Flicker at least once, with each copy targeting Quintorius Kand.
- 3Resolve the first copy of Flicker, blinking Quintorius Kand.
- 4Any remaining copies of Flicker fizzle due to having no legal target.
- 5Resolve the original Flicker, blinking Mystic Sanctuary.
- 6When Mystic Sanctuary enters the battlefield, it triggers, putting Flicker on top of your library from your graveyard.
- 7Activate Quintorius Kand's second loyalty ability by removing three loyalty counters from it, causing you to exile Flicker from the top of your library and cast it without paying its mana cost, targeting Mystic Sanctuary.
- 8Quintorius Kand and Thousand-Year Storm trigger.
Quintorius Kand + Flicker + Thousand-Year Storm + Bloodwater Entity
- 1Cast Flicker by paying
, targeting Bloodwater Entity.
- 2Thousand-Year Storm triggers, copying Flicker at least once, with each copy targeting Quintorius Kand.
- 3Resolve the first copy of Flicker, blinking Quintorius Kand.
- 4Any remaining copies of Flicker fizzle due to having no legal target.
- 5Resolve the original Flicker, blinking Bloodwater Entity.
- 6When Bloodwater Entity enters the battlefield, its second ability triggers, putting Flicker on top of your library from your graveyard.
- 7Activate Quintorius Kand's second loyalty ability by removing three loyalty counters from it, causing you to exile Flicker from the top of your library and cast it without paying its mana cost, targeting Bloodwater Entity.
- 8Quintorius Kand and Thousand-Year Storm trigger.
Quintorius Kand + Flicker + Swarm Intelligence + Bloodwater Entity
- 1Cast Flicker by paying
, targeting Bloodwater Entity.
- 2Swarm Intelligence triggers, copying Flicker targeting Quintorius Kand.
- 3Resolve the copy of Flicker, blinking Quintorius Kand.
- 4Resolve the original Flicker, blinking Bloodwater Entity.
- 5When Bloodwater Entity enters the battlefield, its second ability triggers, putting Flicker on top of your library from your graveyard.
- 6Activate Quintorius Kand's second loyalty ability by removing three loyalty counters from it, causing you to exile Flicker from the top of your library and cast it without paying its mana cost, targeting Bloodwater Entity.
- 7Quintorius Kand and Swarm Intelligence trigger.
- 8Resolve the Quintorius Kand trigger, dealing 2 damage to each opponent and causing you to gain 2 life.
Quintorius Kand + Flicker + The Mirari Conjecture + Mystic Sanctuary
- 1At the beginning of your precombat main phase, The Mirari Conjecture triggers, putting a lore counter on it, and then causing you to copy any instant or sorcery spell you cast this turn and sacrifice The Mirari Conjecture.
- 2Cast Flicker by paying
, targeting Mystic Sanctuary.
- 3The Mirari Conjecture triggers, copying Flicker targeting Quintorius Kand.
- 4Resolve the copy of Flicker, blinking Quintorius Kand.
- 5Resolve the original Flicker, blinking Mystic Sanctuary.
- 6When Mystic Sanctuary enters the battlefield, it triggers, putting Flicker on top of your library from your graveyard.
- 7Activate Quintorius Kand's second loyalty ability by removing three loyalty counters from it, causing you to exile Flicker from the top of your library and cast it without paying its mana cost, targeting Mystic Sanctuary.
- 8Quintorius Kand and The Mirari Conjecture trigger.
Quintorius Kand + Flicker + Swarm Intelligence + Mystic Sanctuary
- 1Cast Flicker by paying
, targeting Mystic Sanctuary.
- 2Swarm Intelligence triggers, copying Flicker targeting Quintorius Kand.
- 3Resolve the copy of Flicker, blinking Quintorius Kand.
- 4Resolve the original Flicker, blinking Mystic Sanctuary.
- 5When Mystic Sanctuary enters the battlefield, it triggers, putting Flicker on top of your library from your graveyard.
- 6Activate Quintorius Kand's second loyalty ability by removing three loyalty counters from it, causing you to exile Flicker from the top of your library and cast it without paying its mana cost, targeting Mystic Sanctuary.
- 7Quintorius Kand and Swarm Intelligence trigger.
- 8Resolve the Quintorius Kand trigger, dealing 2 damage to each opponent and causing you to gain 2 life.
Quintorius Kand + Flicker + The Mirari Conjecture + Bloodwater Entity
- 1At the beginning of your precombat main phase, The Mirari Conjecture triggers, putting a lore counter on it, and then causing you to copy any instant or sorcery spell you cast this turn and sacrifice The Mirari Conjecture.
- 2Cast Flicker by paying
, targeting Bloodwater Entity.
- 3The Mirari Conjecture triggers, copying Flicker targeting Quintorius Kand.
- 4Resolve the copy of Flicker, blinking Quintorius Kand.
- 5Resolve the original Flicker, blinking Bloodwater Entity.
- 6When Bloodwater Entity enters the battlefield, its second ability triggers, putting Flicker on top of your library from your graveyard.
- 7Activate Quintorius Kand's second loyalty ability by removing three loyalty counters from it, causing you to exile Flicker from the top of your library and cast it without paying its mana cost, targeting Bloodwater Entity.
- 8Quintorius Kand and The Mirari Conjecture trigger.
Quintorius Kand + Flicker + Bonus Round + Mystic Sanctuary
- 1Cast Bonus Round by paying
, causing each player to copy each instant or sorcery spell they cast this turn.
- 2Cast Flicker by paying
, targeting Mystic Sanctuary.
- 3Bonus Round triggers, copying Flicker targeting Quintorius Kand.
- 4Resolve the copy of Flicker, blinking Quintorius Kand.
- 5Resolve the original Flicker, blinking Mystic Sanctuary.
- 6When Mystic Sanctuary enters the battlefield, it triggers, putting Flicker on top of your library from your graveyard.
- 7Activate Quintorius Kand's second loyalty ability by removing three loyalty counters from it, causing you to exile Flicker from the top of your library and cast it without paying its mana cost, targeting Mystic Sanctuary.
- 8Quintorius Kand and Bonus Round trigger.
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