RMS Titanic is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
01
Official card text
Flying, trample When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
How it works : RMS Titanic
Original English text — Wizards of the Coast / Scryfall
No additional ruling has been published for this card.
02
Popular combos
Real combos played by the community, sorted by popularity.
#1
RMS Titanic + Assault Suit + Aggravated Assault
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
- 1If needed, activate RMS Titanic's crew ability by tapping any number of creatures with power 3 or greater, causing it to become an artifact creature until end of turn.
- 2Activate Assault Suit's equip ability by paying
, attaching it to RMS Titanic.
- 3Deal combat damage to an opponent using RMS Titanic, triggering its ability, causing you to not sacrifice it due to Assault Suit and create nine Treasure tokens.
- 4Move to your postcombat phase.
- 5Activate five Treasures by tapping and sacrificing them, adding
.
- 6Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
- 7Repeat from step 3.
#2
RMS Titanic + Emry, Lurker of the Loch + Time Sieve
Infinite turnsLock
- 1Activate RMS Titanic's crew ability by tapping any number of creatures with power 3 or greater, causing it to become an artifact creature until end of turn.
- 2Deal combat damage to an opponent using RMS Titanic, triggering its ability, causing you to sacrifice it and create at least seven Treasure tokens.
- 3Activate Time Sieve by tapping it and sacrificing five Treasures, causing you to take an extra turn after this one.
- 4Activate Emry by tapping it, allowing you to cast RMS Titanic from your graveyard this turn.
- 5Cast RMS Titanic from your graveyard by paying
.
- 6Repeat each turn.
#3
RMS Titanic + Assault Suit + Hellkite Charger
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
- 1If needed, activate RMS Titanic's crew ability by tapping any number of creatures with power 3 or greater, causing it to become an artifact creature until end of turn.
- 2Activate Assault Suit's equip ability by paying
, attaching it to RMS Titanic.
- 3Declare Hellkite Charger and RMS Titanic as attackers, triggering Hellkite Charger.
- 4Resolve the Hellkite Charger trigger, causing you to pay
to untap all attacking creatures you control and to get an additional combat phase after this one.
- 5Deal combat damage to an opponent using RMS Titanic, triggering its ability, causing you to not sacrifice it due to Assault Suit and create nine Treasure tokens.
- 6During your next combat phase, declare Hellkite Charger and RMS Titanic as attackers, triggering Hellkite Charger.
- 7Holding priority, activate seven Treasures by tapping and sacrificing them, adding
.
- 8Repeat from step 4.
#4
RMS Titanic + Assault Suit + Time Sieve
Infinite turnsLock
- 1Activate RMS Titanic's crew ability by tapping any number of creatures with power 3 or greater, causing it to become an artifact creature until end of turn.
- 2Activate Assault Suit's equip ability by paying
, attaching it to RMS Titanic.
- 3Deal combat damage to an opponent using RMS Titanic, triggering its ability, causing you to not sacrifice it due to Assault Suit and create nine Treasure tokens.
- 4Activate Time Sieve by tapping it and sacrificing five Treasures, causing you to take an extra turn after this one.
- 5Move to your next turn.
- 6Activate three Treasures by tapping and sacrificing them, adding
.
- 7Repeat.
#5
RMS Titanic + Muldrotha, the Gravetide + Time Sieve
Infinite turnsLock
- 1Activate RMS Titanic's crew ability by tapping Muldrotha, causing RMS TItanic to become an artifact creature until end of turn.
- 2Deal combat damage to an opponent using RMS Titanic, triggering its ability, causing you to sacrifice it and create at least seven Treasure tokens.
- 3Activate Time Sieve by tapping it and sacrificing five Treasures, causing you to take an extra turn after this one.
- 4Cast RMS Titanic from your graveyard by paying
.
- 5Repeat each turn.
#6
RMS Titanic + Assault Suit + Najeela, the Blade-Blossom
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokens
- 1If needed, activate RMS Titanic's crew ability by tapping any number of creatures with power 3 or greater, causing it to become an artifact creature until end of turn.
- 2Activate Assault Suit's equip ability by paying
, attaching it to RMS Titanic.
- 3Deal combat damage to an opponent using RMS Titanic, triggering its ability, causing you to not sacrifice it due to Assault Suit and create nine Treasure tokens.
- 4Before the combat phase ends, activate five Treasures by tapping and sacrificing them, adding
.
- 5Activate Najeela by paying
, untapping all attacking creatures, giving them trample, lifelink and haste, and gaining an additional combat phase after this one.
- 6Repeat from step 3.
Related cards and tokens
03
Legal formats
legacyvintagecommanderoathbreakerduel
Commentaires
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Meta decks with RMS Titanic
No archived Top 8 deck with this card yet.











