Ruin Ghost is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
,
: Exile target land you control, then return it to the battlefield under your control.
How it works : Ruin Ghost
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
As Ruin Ghost's ability resolves, the targeted land is exiled, then immediately returned to the battlefield. The land that enters is a different permanent from the one that left. Any counters, Auras, and so on that were affecting the old land won't affect the new one. Any spells or abilities that were targeting the old land don't target the new one. Whether the old land was tapped or untapped has no bearing on the new one.
No other card is named in this ruling.
- #2· Wizards of the Coast
The returned land behaves like any other land that's put onto the battlefield. If it has an ability that says it enters tapped, it does so. (Otherwise it enters untapped.) If it has an "enters" triggered ability, that ability triggers.
No other card is named in this ruling.
- #3· Wizards of the Coast
The land returns under your control, regardless of who owns it.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Ruin Ghost + Retreat to Coralhelm
- 1Activate the land by tapping it, adding at least
.
- 2Activate Ruin Ghost by paying
and tapping it, blinking the land.
- 3When the land enters the battlefield, Retreat to Coralhelm triggers, untapping Ruin Ghost.
- 4Repeat.
Ashaya, Soul of the Wild + Ruin Ghost + Intruder Alarm
- 1Activate a creature by tapping it, adding at least
.
- 2Activate Ruin Ghost by paying
and tapping it, blinking Ashaya.
- 3When Ashaya enters the battlefield, Intruder Alarm triggers, untapping all creatures.
- 4Repeat.
Nimbleclaw Adept + Ashaya, Soul of the Wild + Ruin Ghost + Fervor
- 1Activate a permanent by tapping it, adding at least
.
- 2Activate Nimbleclaw Adept by tapping it, untapping Ruin Ghost and the permanent.
- 3Activate Ruin Ghost by paying
and tapping it, blinking Nimbleclaw Adept.
- 4Repeat.
Nimbleclaw Adept + Ashaya, Soul of the Wild + Ruin Ghost + Gimli's Reckless Might
- 1Activate a permanent by tapping it, adding at least
.
- 2Activate Nimbleclaw Adept by tapping it, untapping Ruin Ghost and the permanent.
- 3Activate Ruin Ghost by paying
and tapping it, blinking Nimbleclaw Adept.
- 4Repeat.
Nimbleclaw Adept + Ashaya, Soul of the Wild + Ruin Ghost + Thousand-Year Elixir
- 1Activate a permanent by tapping it, adding at least
.
- 2Activate Nimbleclaw Adept by tapping it, untapping Ruin Ghost and the permanent.
- 3Activate Ruin Ghost by paying
and tapping it, blinking Nimbleclaw Adept.
- 4Repeat.
Nimbleclaw Adept + Ashaya, Soul of the Wild + Ruin Ghost + Rising of the Day
- 1Activate a permanent by tapping it, adding at least
.
- 2Activate Nimbleclaw Adept by tapping it, untapping Ruin Ghost and the permanent.
- 3Activate Ruin Ghost by paying
and tapping it, blinking Nimbleclaw Adept.
- 4Repeat.
Nimbleclaw Adept + Ashaya, Soul of the Wild + Ruin Ghost + Hammer of Purphoros
- 1Activate a permanent by tapping it, adding at least
.
- 2Activate Nimbleclaw Adept by tapping it, untapping Ruin Ghost and the permanent.
- 3Activate Ruin Ghost by paying
and tapping it, blinking Nimbleclaw Adept.
- 4Repeat.
Nimbleclaw Adept + Ashaya, Soul of the Wild + Ruin Ghost + Shang-Chi, Master of Kung Fu
- 1Activate a permanent by tapping it, adding at least
.
- 2Activate Nimbleclaw Adept by tapping it, untapping Ruin Ghost and the permanent.
- 3Activate Ruin Ghost by paying
and tapping it, blinking Nimbleclaw Adept.
- 4Repeat.
Legal formats
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Meta decks with Ruin Ghost
No archived Top 8 deck with this card yet.














