Stasis Field is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
How it works : Stasis Field
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Stasis Field overwrites all previous effects that set the creature’s base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after the ability resolves will overwrite this effect.
No other card is named in this ruling.
- #2· Wizards of the Coast
Effects that modify a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness.
No other card is named in this ruling.
- #3· Wizards of the Coast
If the enchanted creature has an ability that grants abilities to other objects, Stasis Field’s effect will stop it from doing so. If the enchanted creature gains an ability after Stasis Field resolves, it will keep that ability.
No other card is named in this ruling.
Legal formats
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Meta decks with Stasis Field
No archived Top 8 deck with this card yet.




