Tana, the Bloodsower is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Trample Whenever Tana deals combat damage to a player, create that many 1/1 green Saproling creature tokens. Partner (You can have two commanders if both have partner.)
How it works : Tana, the Bloodsower
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
No other card is named in this ruling.
- #2· Wizards of the Coast
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
No other card is named in this ruling.
- #3· Wizards of the Coast
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
No other card is named in this ruling.
- #4· Wizards of the Coast
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
No other card is named in this ruling.
- #5· Wizards of the Coast
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
No other card is named in this ruling.
- #6· Wizards of the Coast
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
No other card is named in this ruling.
- #7· Wizards of the Coast
You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
Tana, the Bloodsower + Aggravated Assault + Utopia Mycon
- 1Deal combat damage to an opponent using Tana.
- 2Tana triggers, creating at least five 1/1 Saproling creature tokens.
- 3Move to your postcombat main phase.
- 4Activate Utopia Mycon's second ability five times by sacrificing five Saprolings, adding
.
- 5Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
- 6Repeat.
- 7If Tana has power six or greater, this combo nets infinite creature tokens.
Tana, the Bloodsower + Aggravated Assault + Phyrexian Altar
- 1Deal combat damage to an opponent using Tana.
- 2Tana triggers, creating at least five 1/1 Saproling creature tokens.
- 3Move to your postcombat main phase.
- 4Activate Phyrexian Altar five times by sacrificing five Saprolings, adding
.
- 5Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
- 6Repeat.
- 7If Tana has power six or greater, this combo nets infinite creature tokens.
Breath of Fury + Tana, the Bloodsower + Fires of Yavimaya
- 1Deal combat damage using the creature that has Breath of Fury attached and Tana, triggering Breath of Fury and Tana.
- 2Resolve the Tana trigger, creating at least one creature token.
- 3Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- 4Repeat each combat phase.
Breath of Fury + Tana, the Bloodsower + Fervor
- 1Deal combat damage with Tana and the creature that has Breath of Fury attached.
- 2Tana and Breath of Fury triggers.
- 3Resolve the Tana trigger, creating a number of 1/1 Saproling creature tokens equal to the damage Tana dealt.
- 4Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, attach Breath of Fury to a Saproling token, untap all creatures you control and get an additional combat phase after this one.
- 5Repeat.
- 6Deal combat damage using the creature that has Breath of Fury attached and Tana, triggering Breath of Fury and Tana.
- 7Resolve the Tana trigger, creating at least one creature token.
- 8Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
Breath of Fury + Tana, the Bloodsower + Anger
- 1Deal combat damage using the creature that has Breath of Fury attached and Tana, triggering Breath of Fury and Tana.
- 2Resolve the Tana trigger, creating at least one creature token.
- 3Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- 4Repeat each combat phase.
Tana, the Bloodsower + Time Sieve + Encroaching Mycosynth
- 1Deal combat damage to an opponent using Tana.
- 2Tana triggers, creating at least five 1/1 Saproling creature tokens.
- 3Activate Time Sieve by tapping it and sacrificing five Saprolings, causing you to take an extra turn after this one.
- 4Repeat each turn.
Breath of Fury + Samut, Voice of Dissent + Tana, the Bloodsower
- 1Deal combat damage using the creature that has Breath of Fury attached and Tana, triggering Breath of Fury and Tana.
- 2Resolve the Tana trigger, creating at least one creature token.
- 3Resolve the Breath of Fury trigger, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to a creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one.
- 4Repeat each combat phase.
Tana, the Bloodsower + Time Sieve + Mycosynth Lattice
- 1Deal combat damage to an opponent using Tana.
- 2Tana triggers, creating at least five 1/1 Saproling creature tokens.
- 3Activate Time Sieve by tapping it and sacrificing five Saprolings, causing you to take an extra turn after this one.
- 4Repeat each turn.
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