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Rules guide · Legendary Artifact

The Chain VeilHow it works & interactions with other cards

By the ManaCount desk· 6 min read· Commander Masters· August 4, 2023
Carte Magic The Chain Veil

The Chain Veil is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.

Complete guide

The Chain Veil is a powerful legendary artifact that allows you to push your planeswalkers beyond their normal limits. By breaking the standard once-per-turn restriction on loyalty abilities, it serves as a cornerstone for 'Superfriends' decks. Be careful, however, as the veil demands a blood price if its power isn't utilized.

Unlocking Multiple Activations

The primary function of The Chain Veil is its activated ability. By paying four mana and tapping it, you modify the rules of the game for the remainder of the turn. This allows every planeswalker you currently control, and even those that enter the battlefield later in the turn, to use a loyalty ability an additional time. If you find a way to untap The Chain Veil and activate it again, these effects stack, allowing for three or more activations per planeswalker.

Step-by-Step Resolution

First, you pay the four mana and tap The Chain Veil. Once the ability resolves, the game state now permits an extra loyalty activation for your planeswalkers. You must still follow normal timing rules: it must be your main phase and the stack must be empty. You can choose to use the same loyalty ability twice or two different ones, provided you can pay the loyalty costs. At the beginning of your end step, the game checks if you activated at least one loyalty ability this turn; if you haven't, you lose 2 life.

Common Pitfalls

A common mistake is forgetting that The Chain Veil doesn't care if the planeswalker you activated earlier is still on the battlefield. As long as you activated any loyalty ability during the turn, the end-step penalty is avoided. Also, remember that this is a rule-modifying effect. If you activate the Veil and then play a new planeswalker, that new arrival can use its abilities twice that turn as well.

When to Use the Veil

Timing is crucial. You should typically activate The Chain Veil during one of your main phases before you have exhausted your planeswalker's natural activations for the turn. This ensures you maximize the value of the 'extra' activation. If you are low on life, ensure you have a planeswalker ready to use so you don't suffer the triggered ability's 2-life penalty during your end step.

Interaction examples

Setting Up Your Board

While The Chain Veil empowers planeswalkers, you need resources to fuel it. You can cast Solemn Simulacrum to ramp into the mana required for the Veil's activation. If you are short one mana, tapping Commander's Sphere provides the necessary color to reach the four mana needed to tap the Veil, ensuring you can use your planeswalkers twice and avoid the end-step life loss.

Basic Activation Flow

If you control a planeswalker during your main phase, you can activate one of its loyalty abilities. Afterward, you pay four mana and tap The Chain Veil. Because the stack is now empty and it is still your main phase, you may activate a second loyalty ability on that same planeswalker. This could be the same ability you just used or a different one.

Guide written with AI from the official text and rulings. Official English text prevails.

How it works : The Chain Veil

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    For the first ability, it doesn’t matter whether the planeswalker is still on the battlefield as your end step begins. If you activated one of its loyalty abilities that turn, The Chain Veil’s triggered ability won’t trigger.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    Because the last ability modifies the rules of the game, it affects not only planeswalkers you control when it resolves, but also planeswalkers that come under your control later in the turn.

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    After the last ability resolves, you’ll essentially be able to activate a loyalty ability of each planeswalker you control a total of twice during your turn. The timing rules for when you can activate loyalty abilities apply each time; it must be your main phase and the stack must be empty.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    The second loyalty ability you activate doesn’t have to be the same as the first ability. For example, you could activate a planeswalker’s first ability twice, or you could activate a planeswalker’s first ability, then activate its second ability.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    Each additional time The Chain Veil’s last ability resolves will allow you to activate a loyalty ability of each planeswalker you control an additional time. For example, if you activate The Chain Veil’s last ability, untap it, then activate it again, you can activate a loyalty ability of a planeswalker you control three times that turn.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Teferi, Temporal Archmage
+The Chain Veil
#1

Teferi, Temporal Archmage + The Chain Veil

Infinite card drawInfinite colored manaInfinite colorless manaInfinite planeswalker activations
  1. 1Activate The Chain Veil by paying {4} and tapping it, allowing all planeswalkers you control to activate their loyalty abilities and additional time this turn.
  2. 2Activate Teferi's second loyalty ability by removing a loyalty counter from it, untapping the Chain Veil and the three mana-producing permanents.
  3. 3Repeat from step 1 until Teferi dies due to having zero loyalty.
  4. 4Cast Teferi from your command zone.
  5. 5Activate Teferi's first loyalty ability by adding a loyalty counter to it, looking at the top two cards of your library and putting one card from the top of your library into your hand and the other onto the bottom of your library.
  6. 6Do this x times, where x is equal to one half times the number of times you activated The Chain Veil this turn minus four, rounded down.
  7. 7Activate Teferi's second loyalty ability, untapping the Chain Veil and the three mana-producing permanents.
  8. 8Repeat step 7 an additional time.
Teferi, Master of Time
+Ichormoon Gauntlet
+The Chain Veil
#2

Teferi, Master of Time + Ichormoon Gauntlet + The Chain Veil

Infinite turnsLock
  1. 1Activate The Chain Veil by paying {4} and tapping it, allowing an extra activation of your planeswalkers' abilities this turn.
  2. 2Activate Teferi by putting zero loyalty counters on it, putting a loyalty counter on itself.
  3. 3Repeat step 2 twice for each other planeswalker you control.
  4. 4Activate Teferi's third loyalty ability by removing ten loyalty counters from it, causing you to take two extra turns after this one.
  5. 5Move to your first extra turn.
  6. 6Repeat steps 1 through 3.
  7. 7Move to your second extra turn.
  8. 8Repeat from step 1.
Teferi, Who Slows the Sunset
+The Chain Veil
#3

Teferi, Who Slows the Sunset + The Chain Veil

Infinite activations of most planeswalkersInfinite lifegainInfinite lifegain triggersInfinite mana permanents you control can produce
  1. 1Activate Teferi's first loyalty ability by putting a loyalty counter on it, untapping The Chain Veil and the creature and/or land that can produce at least {5}, and causing you to gain two life.
  2. 2Activate the creature and/or land by tapping it, adding at least {5}.
  3. 3Activate The Chain Veil by paying {4} and tapping it, allowing each Planeswalker to activate their loyalty abilities an extra time this turn.
  4. 4Repeat.
Teferi, Temporal Archmage
+The Chain Veil
+Carth the Lion
#4

Teferi, Temporal Archmage + The Chain Veil + Carth the Lion

Infinite card drawInfinite colored manaInfinite colorless manaInfinite mana permanents you control can produce
  1. 1Activate The Chain Veil by paying {4} and tapping it, allowing an extra activation of all your planeswalkers' abilities until end of turn.
  2. 2Activate Teferi's second loyalty ability by removing zero loyalty counters from it, untapping The Chain Veil and up to three permanents that can tap to produce at least {5}.
  3. 3Activate up to three permanents by tapping them, adding at least {5}.
  4. 4Repeat.
Jace, Cunning Castaway
+Ichormoon Gauntlet
+The Chain Veil
#5

Jace, Cunning Castaway + Ichormoon Gauntlet + The Chain Veil

Infinite creature ETBInfinite creature tokensInfinite copies of a specific planeswalker
  1. 1Activate The Chain Veil by paying {4} and tapping it, allowing you an additional activation of your planeswalkers' abilities this turn.
  2. 2Activate Jace's third loyalty ability by removing five loyalty counters from it, creating two token copies of Jace that aren't legendary.
  3. 3Activate a Jace token by putting no loyalty counters on it, putting a loyalty counter on it and the other Jace token.
  4. 4Repeat step 3 using the other Jace token.
  5. 5Activate a Jace token's third loyalty ability by removing five loyalty counters from it, creating two token copies of Jace that aren't legendary.
  6. 6Repeat from step 3.
Nicol Bolas, Dragon-God
+Aminatou, the Fateshifter
+The Chain Veil
#6

Nicol Bolas, Dragon-God + Aminatou, the Fateshifter + The Chain Veil

Exile all permanents opponents controlInfinite planeswalker activationsInfinite card drawInfinite draw triggers
  1. 1Activate The Chain Veil by paying {4} and tapping it, allowing an extra activation of your planeswalkers' abilities this turn.
  2. 2Activate Aminatou's first loyalty ability by putting a loyalty counter on it, causing you to draw a card and then put a card on top of your library from your hand.
  3. 3Activate Aminatou's second loyalty ability by removing a loyalty counter from it, blinking Nicol Bolas.
  4. 4Activate Nicol Bolas' first loyalty ability by putting a loyalty counter on it, causing you to draw a card and each opponent to exile either a card from their hand or a permanent they control.
  5. 5Activate Nicol Bolas using Aminatou's second loyalty ability by removing a loyalty counter from it, blinking Aminatou.
  6. 6Repeat from step 2.
Estrid, the Masked
+The Chain Veil
#7

Estrid, the Masked + The Chain Veil

Infinite colored manaInfinite colorless manaInfinite mana enchanted permanents you control can produce
  1. 1Activate Estrid's second loyalty ability by removing one loyalty counter, creating a Mask Aura token and attaching it to The Chain Veil.
  2. 2Activate The Chain Veil by paying {4} and tapping it, allowing each Planeswalker to activate their loyalty abilities an extra time this turn.
  3. 3Activate Estrid's first loyalty ability, untapping each enchanted permanent you control.
  4. 4Repeat from step 2.
Jace, Cunning Castaway
+Nicol Bolas, Dragon-God
+The Chain Veil
#8

Jace, Cunning Castaway + Nicol Bolas, Dragon-God + The Chain Veil

Exile all permanents opponents controlInfinite card drawInfinite creature tokensInfinite draw triggers
  1. 1Activate The Chain Veil by paying {4} and tapping it, allowing you to activate each planeswalker's loyalty abilities an extra time this turn.
  2. 2Activate Nicol Bolas using Jace's first loyalty ability by putting a loyalty counter on it, causing you to loot whenever a creature you control deals combat damage to a player this turn.
  3. 3Activate Nicol Bolas using Jace's third loyalty ability by removing five loyalty counters from it, creating two copies of Nicol Bolas.
  4. 4Repeat from step 2 using a Nicol Bolas token instead.
  5. 5Once you have infinite Nicol Bolas tokens, each one that can still activate a loyalty ability may do so, allowing you to draw any number of cards and cause each opponent to exile that many cards from their hand and/or permanents they control; and creating any number of Illusion creature tokens by using them to activate Jace's -2 ability.
03

Legal formats

historictimelessgladiatorpioneermodernlegacyvintagepennycommanderoathbreakerbrawlcompetitivebrawlduel
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