The Prydwen, Steel Flagship is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.
Official card text
Flying Whenever another nontoken artifact you control enters, create a 2/2 white Human Knight creature token with "This token gets +2/+2 as long as an artifact entered the battlefield under your control this turn." Crew 2
Complete guide
Take to the skies with The Prydwen, Steel Flagship, a powerful legendary Vehicle that turns your industrial output into a literal army. This massive airship doesn't just provide aerial dominance; it rewards your ingenuity by summoning specialized Human Knight tokens every time a new nontoken artifact hits the board.
A Fleet of Knights
The Prydwen, Steel Flagship features a triggered ability that triggers whenever another nontoken artifact you control enters the battlefield. It creates a 2/2 white Human Knight token with a unique static ability: it gains +2/+2 as long as an artifact entered the battlefield under your control this turn. Because the artifact that triggered the creation of the token has already entered, the token will immediately be a 4/4 upon its arrival.
Understanding the Buff
The Knight's +2/+2 bonus is a check on the current turn's history. Once an artifact enters the battlefield under your control, the condition for the buff is satisfied for the remainder of that turn. Even if the artifact that entered is later destroyed or leaves the battlefield, the Knight tokens will retain their +2/+2 bonus until the cleanup step of the current turn.
Crewing the Flagship
As a Vehicle, The Prydwen, Steel Flagship is not a creature by default. You must pay the Crew 2 cost by tapping any number of creatures you control with total power 2 or greater. Interestingly, the Human Knight tokens created by this card have exactly 2 power (or 4 power if the buff is active), making them the perfect pilots to get this 6/6 flyer into the red zone.
Strategic Timing
To maximize your damage, you should aim to play your artifacts during your pre-combat main phase. This ensures that all Human Knight tokens you already controlled from previous turns receive their +2/+2 bonus before you declare attackers. Since the tokens are 4/4s during the turn they are created, they provide a significant defensive line or a potent offensive wave immediately if they have Haste.
Interaction examples
With The Prydwen, Steel Flagship already on the battlefield, you cast Gilded Lotus. When Gilded Lotus enters, The Prydwen's ability triggers. You create a 2/2 Human Knight token. Because Gilded Lotus entered this turn, the Human Knight token immediately becomes a 4/4. You can then tap this 4/4 token to pay the Crew 2 cost of The Prydwen, Steel Flagship, turning the flagship into a 6/6 flying creature.
Suppose you have a Human Knight token from a previous turn. You cast Vanquisher's Banner, choosing 'Knight'. This triggers The Prydwen, Steel Flagship to create a new token. Because Vanquisher's Banner (an artifact) entered this turn, the new token is a 4/4 and your old token also grows to a 4/4. Furthermore, Vanquisher's Banner provides a static +1/+1 to all Knights, making your tokens 5/5 powerhouses for the rest of the turn.
Guide written with AI from the official text and rulings. Official English text prevails.
How it works : The Prydwen, Steel Flagship
Original English text — Wizards of the Coast / Scryfall
- #1· Wizards of the Coast
Once an artifact enters the battlefield under your control in a given turn, it doesn't matter what happens to it later. A Knight token created by The Prydwen, Steel Flagship's second ability will still get +2/+2 for the rest of that turn.
No other card is named in this ruling.
Popular combos
Real combos played by the community, sorted by popularity.
The Prydwen, Steel Flagship + Nim Deathmantle + Ashnod's Altar
- 1Activate Ashnod's Altar by sacrificing another nontoken artifact creature, adding
.
- 2When the artifact creature dies, Nim Deathmantle triggers, causing you to pay
to return the artifact creature from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- 3When the artifact creature enters the battlefield, The Prydwen triggers, creating a 2/2 Human Knight creature token.
- 4Activate Ashnod's Altar by sacrificing the Human Knight, adding
.
- 5Repeat.
Boommobile + The Prydwen, Steel Flagship + Emiel the Blessed
- 1Activate Boommobile's crew ability by tapping Emiel, causing Boommobile to become an artifact creature until end of turn.
- 2Activate Emiel by paying
, blinking Boommobile.
- 3When Boommobile enters the battlefield, it and The Prydwen trigger.
- 4Resolve the Prydwen trigger, creating a 2/2 Human Knight creature token.
- 5Resolve the Boommobile trigger, adding four mana of any color that can only be spent to activate abilities.
- 6Activate Boommobile's crew ability by tapping the Human Knight, causing Boommobile to become an artifact creature until end of turn.
- 7Repeat from step 2.
The Prydwen, Steel Flagship + Sword of the Meek + Ravenous Intruder + Chatterfang, Squirrel General
- 1Cast Sword of the Meek by paying
.
- 2When Sword of the Meek enters the battlefield, The Prydwen triggers.
- 3Holding priority, activate Ravenous Intruder by sacrificing Sword of the Meek.
- 4Resolve the Prydwen trigger, creating a 2/2 Human Knight and a 1/1 Squirrel creature token.
- 5When the Squirrel enters the battlefield, Sword of the Meek triggers, returning Sword of the Meek from your graveyard to the battlefield attached to the Soldier.
- 6Repeat from step 2.
The Prydwen, Steel Flagship + Sword of the Meek + Queen Allenal of Ruadach + Extruder
- 1Cast Sword of the Meek by paying
.
- 2When Sword of the Meek enters the battlefield, The Prydwen triggers.
- 3Holding priority, activate Extruder by sacrificing Sword of the Meek.
- 4Resolve the Prydwen trigger, creating a 2/2 Human Knight and a 1/1 Soldier creature token.
- 5When the Soldier enters the battlefield, Sword of the Meek triggers, returning Sword of the Meek from your graveyard to the battlefield attached to the Soldier.
- 6Repeat from step 2.
The Prydwen, Steel Flagship + Sword of the Meek + Grinding Station + Chatterfang, Squirrel General
- 1Cast Sword of the Meek by paying
.
- 2When Sword of the Meek enters the battlefield, The Prydwen and Grinding Station trigger.
- 3Resolve the Grinding Station trigger, untapping it.
- 4Holding priority, activate Grinding Station by tapping it and sacrificing Sword of the Meek.
- 5Resolve the Prydwen trigger, creating a 2/2 Human Knight and a 1/1 Squirrel creature token.
- 6When the Squirrel enters the battlefield, Sword of the Meek triggers, returning Sword of the Meek from your graveyard to the battlefield attached to the Soldier.
- 7Repeat from step 2.
The Prydwen, Steel Flagship + Sword of the Meek + Bartolomé del Presidio + Quina, Qu Gourmet
- 1Cast Sword of the Meek by paying
.
- 2When Sword of the Meek enters the battlefield, The Prydwen triggers.
- 3Holding priority, activate Bartolomé del Presidio by sacrificing Sword of the Meek.
- 4Resolve the Prydwen trigger, creating a 2/2 Human Knight and a 1/1 Frog creature token.
- 5When the Frog enters the battlefield, Sword of the Meek triggers, returning Sword of the Meek from your graveyard to the battlefield attached to the Soldier.
- 6Repeat from step 2.
The Prydwen, Steel Flagship + Sword of the Meek + Quina, Qu Gourmet + Phantom Train
- 1Cast Sword of the Meek by paying
.
- 2When Sword of the Meek enters the battlefield, The Prydwen triggers.
- 3Holding priority, activate Phantom Train by sacrificing Sword of the Meek.
- 4Resolve the Prydwen trigger, creating a 2/2 Human Knight and a 1/1 Frog creature token.
- 5When the Frog enters the battlefield, Sword of the Meek triggers, returning Sword of the Meek from your graveyard to the battlefield attached to the Soldier.
- 6Repeat from step 2.
The Prydwen, Steel Flagship + Sword of the Meek + Queen Allenal of Ruadach + Krark-Clan Ironworks
- 1Cast Sword of the Meek by paying
.
- 2When Sword of the Meek enters the battlefield, The Prydwen triggers.
- 3Holding priority, activate Krark-Clan Ironworks by sacrificing Sword of the Meek.
- 4Resolve the Prydwen trigger, creating a 2/2 Human Knight and a 1/1 Soldier creature token.
- 5When the Soldier enters the battlefield, Sword of the Meek triggers, returning Sword of the Meek from your graveyard to the battlefield attached to the Soldier.
- 6Repeat from step 2.
Related cards and tokens
Legal formats
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Meta decks with The Prydwen, Steel Flagship
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The Prydwen, Steel Flagship
Gilded Lotus
Vanquisher's Banner
Human Knight












