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Rules guide · Sorcery

Mystic RetrievalHow it works & interactions with other cards

By the ManaCount desk· 6 min read· Innistrad Remastered· January 24, 2025
Carte Magic Mystic Retrieval

Mystic Retrieval is one of those cards players keep asking about. Here is, in plain words, what its official text says, the rulings published by Wizards of the Coast, and the combos players actually run.

01

Official card text

Return target instant or sorcery card from your graveyard to your hand. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

How it works : Mystic Retrieval

Original English text — Wizards of the Coast / Scryfall

  1. #1· Wizards of the Coast

    To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

    No other card is named in this ruling.

  2. #2· Wizards of the Coast

    "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."

    No other card is named in this ruling.

  3. #3· Wizards of the Coast

    You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.

    No other card is named in this ruling.

  4. #4· Wizards of the Coast

    If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.

    No other card is named in this ruling.

  5. #5· Wizards of the Coast

    A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.

    No other card is named in this ruling.

  6. #6· Wizards of the Coast

    You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.

    No other card is named in this ruling.

  7. #7· Wizards of the Coast

    Mystic Retrieval can't target itself. It's on the stack when you choose its target.

    No other card is named in this ruling.

02

Popular combos

Real combos played by the community, sorted by popularity.

Mizzix of the Izmagnus
+Mystic Retrieval
+Runic Repetition
+Turnabout
#1

Mizzix of the Izmagnus + Mystic Retrieval + Runic Repetition + Turnabout

Infinite untap of permanents you controlInfinite magecraft triggersInfinite mana permanents you control can produceInfinite storm count
  1. 1Activate all mana-producing lands you control by tapping them, adding at least {U}{U}{U}{U}{R}.
  2. 2Cast Turnabout by paying {U}{U}.
  3. 3If you have fewer than three experience counters, Mizzix of the Izmagnus triggers, causing you to get an experience counter.
  4. 4Resolve Turnabout, untapping all lands you control.
  5. 5Cast Mystic Retrieval by paying {U}, returning Turnabout from your graveyard to your hand.
  6. 6Cast Mystic Retrieval from your graveyard for its flashback cost by paying {R}, returning Runic Repetition from your graveyard to your hand and exiling Mystic Retrieval.
  7. 7Cast Runic Repetition by paying {U}, returning Mystic Retrieval from exile to your hand.
  8. 8Repeat.
Mystic Retrieval
+Runic Repetition
+Time Warp
#2

Mystic Retrieval + Runic Repetition + Time Warp

Infinite turnsLock
  1. 1Cast Time Warp by paying {3}{U}{U}, causing you to take an extra turn after this one.
  2. 2Cast Mystic Retrieval by paying {3}{U}, returning Runic Repetition to your hand from your graveyard.
  3. 3Cast Mystic Retrieval from your graveyard for its flashback cost by paying {2}{R}, returning Time Warp from your graveyard to your hand and exiling Mystic Retrieval.
  4. 4Cast Runic Repetition by paying {2}{U}, returning Mystic Retrieval from exile to your hand.
  5. 5Repeat each turn.
Vadrik, Astral Archmage
+Mystic Retrieval
+Runic Repetition
+Apex of Power
#3

Vadrik, Astral Archmage + Mystic Retrieval + Runic Repetition + Apex of Power

Infinite untap of permanents you controlCast all spells in your libraryInfinite colored manaInfinite magecraft triggers
  1. 1Cast Apex of Power by paying {R}{R}{R}, exiling the top seven cards of your library with the ability to cast them until end of turn, and adding either ten {U} or ten {R}.
  2. 2Cast Mystic Retrieval by paying {U}, returning Apex of Power from your graveyard to your hand.
  3. 3Cast Mystic Retrieval from your graveyard for its flashback cost by paying {R}, returning Runic Repetition from your graveyard to your hand and exiling Mystic Retrieval.
  4. 4Cast Runic Repetition by paying {U}, returning Mystic Retrieval from exile to your hand.
  5. 5Repeat.
Mystic Retrieval
+Runic Repetition
+Temporal Manipulation
#4

Mystic Retrieval + Runic Repetition + Temporal Manipulation

Infinite turnsLock
  1. 1Cast Temporal Manipulation by paying {3}{U}{U}, causing you to take an extra turn after this one.
  2. 2Cast Mystic Retrieval by paying {3}{U}, returning Runic Repetition to your hand from your graveyard.
  3. 3Cast Mystic Retrieval from your graveyard for its flashback cost by paying {2}{R}, returning Temporal Manipulation from your graveyard to your hand and exiling Mystic Retrieval.
  4. 4Cast Runic Repetition by paying {2}{U}, returning Mystic Retrieval from exile to your hand.
  5. 5Repeat each turn.
Vadrik, Astral Archmage
+Mystic Retrieval
+Runic Repetition
+Turnabout
#5

Vadrik, Astral Archmage + Mystic Retrieval + Runic Repetition + Turnabout

Infinite untap of permanents you controlInfinite magecraft triggersInfinite mana permanents you control can produceInfinite storm count
  1. 1Activate all mana-producing lands you control by tapping them, adding at least {U}{U}{U}{U}{R}.
  2. 2Cast Turnabout by paying {U}{U}, untapping all lands you control.
  3. 3Cast Mystic Retrieval by paying {U}, returning Turnabout from your graveyard to your hand.
  4. 4Cast Mystic Retrieval from your graveyard for its flashback cost by paying {R}, returning Runic Repetition from your graveyard to your hand and exiling Mystic Retrieval.
  5. 5Cast Runic Repetition by paying {U}, returning Mystic Retrieval from exile to your hand.
  6. 6Repeat.
  7. 7If lands you control can tap to produce at least {1}{U}{U}{U}{U}{R}, this combo nets infinite mana.
Mystic Retrieval
+Runic Repetition
+Capture of Jingzhou
#6

Mystic Retrieval + Runic Repetition + Capture of Jingzhou

Infinite turnsLock
  1. 1Cast Capture of Jingzhou by paying {3}{U}{U}, causing you to take an extra turn after this one.
  2. 2Cast Mystic Retrieval by paying {3}{U}, returning Runic Repetition to your hand from your graveyard.
  3. 3Cast Mystic Retrieval from your graveyard for its flashback cost by paying {2}{R}, returning Capture of Jingzhou from your graveyard to your hand and exiling Mystic Retrieval.
  4. 4Cast Runic Repetition by paying {2}{U}, returning Mystic Retrieval from exile to your hand.
  5. 5Repeat each turn.
Mizzix of the Izmagnus
+Mystic Retrieval
+Runic Repetition
+Apex of Power
#7

Mizzix of the Izmagnus + Mystic Retrieval + Runic Repetition + Apex of Power

Infinite untap of permanents you controlCast all spells in your libraryInfinite colored manaInfinite magecraft triggers
  1. 1Cast Apex of Power by paying at most {4}{R}{R}{R}.
  2. 2If you have fewer than ten experience counters, Mizzix of the Izmagnus triggers, causing you to get an experience counter.
  3. 3Resolve Apex of Power, exiling the top seven cards of your library with the ability to cast them until end of turn, and adding either ten {U} or ten {R}.
  4. 4Cast Mystic Retrieval by paying {U}, returning Apex of Power from your graveyard to your hand.
  5. 5Cast Mystic Retrieval from your graveyard for its flashback cost by paying {R}, returning Runic Repetition from your graveyard to your hand and exiling Mystic Retrieval.
  6. 6Cast Runic Repetition by paying {U}, returning Mystic Retrieval from exile to your hand.
  7. 7Repeat.
Anhelo, the Painter
+Talrand, Sky Summoner
+Call to Mind
+Mystic Retrieval
#8

Anhelo, the Painter + Talrand, Sky Summoner + Call to Mind + Mystic Retrieval

Infinite turnsLock
  1. 1Cast Walk the Aeons by paying {4}{U}{U} and sacrificing a creature with power two or greater, targeting yourself.
  2. 2Walk the Aeons's casualty ability and Talrand trigger.
  3. 3Resolve the Walk the Aeons trigger, copying it, targeting yourself.
  4. 4Resolve the Talrand trigger, creating a 2/2 Drake creature token.
  5. 5Resolve both Walk the Aeonss, causing you to take two extra turns after this one.
  6. 6Move to your last extra turn.
  7. 7Cast Call to Mind by paying {2}{U} and sacrificing a Drake, targeting Mystic Retrieval.
  8. 8Call to Mind's casualty ability and Talrand trigger.
03

Legal formats

historictimelessgladiatormodernlegacyvintagecommanderoathbreakerbrawlcompetitivebrawlduel
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